mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
Merged Multi Player Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+133
-10
@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Version="8,00"
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Name="ja2_2005Express"
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ProjectGUID="{F44669E7-74AC-444B-B75F-F16F4B9F0265}"
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RootNamespace="ja2_2005Express"
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@@ -17,7 +17,7 @@
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="\games\jagged alliance 2"
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OutputDirectory="C:\games\jagged alliance 2 EN"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressDebug.vsprops"
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@@ -43,7 +43,7 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/D "_CRT_SECURE_NO_DEPRECATE""
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Optimization="0"
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AdditionalIncludeDirectories=".\Utils;.\TileEngine;.\TacticalAI;.\Tactical;.\Strategic;".\Standard Gaming Platform";.\Res;.\lua;.\Laptop;.\Editor;$(NOINHERIT)"
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AdditionalIncludeDirectories=".\;.\Utils;.\TileEngine;.\TacticalAI;.\Tactical;.\Strategic;".\Standard Gaming Platform";.\Res;.\lua;.\Laptop;.\Editor;.\Multiplayer;.\Multiplayer\raknet"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@@ -65,8 +65,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib"
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OutputFile="$(OutDir)\ja2_deb_en_2088.exe"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_mp_actual_en.exe"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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@@ -99,7 +99,7 @@
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="\games\jagged alliance 2"
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OutputDirectory="C:\games\jagged alliance 2 en"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_2005Express.vsprops"
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@@ -125,7 +125,7 @@
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D "_CRT_SECURE_NO_DEPRECATE""
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AdditionalIncludeDirectories=".\Utils;.\TileEngine;.\TacticalAI;.\Tactical;.\Strategic;".\Standard Gaming Platform";.\Res;.\lua;.\Laptop;.\Editor;$(NOINHERIT)"
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AdditionalIncludeDirectories=".\;.\Utils;.\TileEngine;.\TacticalAI;.\Tactical;.\Strategic;".\Standard Gaming Platform";.\Res;.\lua;.\Laptop;.\Editor;.\Multiplayer;.\Multiplayer\raknet"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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RuntimeLibrary="0"
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RuntimeTypeInfo="false"
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@@ -144,8 +144,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib"
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OutputFile="$(OutDir)\ja2_rel_en_2088.exe"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_mp_actual_rel.exe"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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@@ -183,7 +183,7 @@
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</Configuration>
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<Configuration
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Name="MapEditor|Win32"
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OutputDirectory="\games\jagged alliance 2"
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OutputDirectory="C:\games\jagged alliance 2"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressEditor.vsprops"
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@@ -545,6 +545,129 @@
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>
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</File>
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</Filter>
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<Filter
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Name="Multiplayer"
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>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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>
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<File
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RelativePath=".\Multiplayer\connect.h"
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>
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</File>
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<File
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RelativePath=".\Multiplayer\fresh_header.h"
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>
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</File>
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<File
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RelativePath=".\Multiplayer\network.h"
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>
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</File>
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<File
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RelativePath=".\Multiplayer\test_space.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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>
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<File
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RelativePath=".\Multiplayer\client.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditor|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Multiplayer\server.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditor|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Multiplayer\test_space.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditor|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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</Filter>
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<File
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RelativePath=".\fmodvc.lib"
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>
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