Merged Multi Player Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-05-12 08:20:47 +00:00
parent c448713412
commit 3e22dce318
132 changed files with 14527 additions and 4859 deletions
+2 -2
View File
@@ -19,7 +19,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\TileEngine;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;.\"
AdditionalIncludeDirectories="..\Multiplayer;&quot;..\Standard Gaming Platform&quot;;..\TileEngine;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;.\"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
@@ -67,7 +67,7 @@
FavorSizeOrSpeed="1"
OptimizeForProcessor="3"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories=".\;..\;&quot;..\Standard Gaming Platform&quot;;..\TileEngine;..\Tactical;..\Utils;..\TacticalAI;..\Editor;..\Strategic;..\Res"
AdditionalIncludeDirectories="..\Multiplayer;.\;..\;&quot;..\Standard Gaming Platform&quot;;..\TileEngine;..\Tactical;..\Utils;..\TacticalAI;..\Editor;..\Strategic;..\Res"
PreprocessorDefinitions="PRECOMPILEDHEADERS;NDEBUG;WIN32;_WINDOWS;JA2;XML_STATIC;CINTERFACE"
StringPooling="TRUE"
RuntimeLibrary="0"
+3 -1
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Version="8.00"
Name="lua_2005Express"
ProjectGUID="{A83DA7DA-2C31-45D8-9A69-B4993A885E76}"
RootNamespace="lua_2005Express"
@@ -41,6 +41,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/D &quot;_CRT_SECURE_NO_DEPRECATE&quot;"
Optimization="0"
AdditionalIncludeDirectories="..\Multiplayer"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -104,6 +105,7 @@
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D &quot;_CRT_SECURE_NO_DEPRECATE&quot;"
AdditionalIncludeDirectories="..\Multiplayer"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
RuntimeLibrary="0"
RuntimeTypeInfo="false"