- removed the CLOTHES_CIVILIAN-flag, as it is not needed anymore

- the Strip function now removes the covert tags, or takes off custom clothes if already not covert
- fix: XML_Clothes.cpp was not included

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5567 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-09-16 14:56:45 +00:00
parent 829c3140ae
commit 3e30b296cf
6 changed files with 71 additions and 47 deletions
+1 -1
View File
@@ -740,7 +740,7 @@ extern OBJECTTYPE gTempObject;
#define CAMO_REMOVAL 0x00000400 //1024 // item can be used to remove camo
#define CLEANING_KIT 0x00000800 //2048 // weapon cleaning kit
#define CLOTHES_CIVILIAN 0x00001000 //4096 // with this item you can disguise as a civilian
//#define CLOTHES_CIVILIAN 0x00001000 //4096 // with this item you can disguise as a civilian // not used anymore
#define GAROTTE 0x00002000 //8192 // this item is a garotte
#define COVERT 0x00004000 //16384 // if LBE, any gun inside will be covert. On a gun, it will covert in any LBE, even if the LBE does not have that tag itself
#define CORPSE 0x00008000 //32768 // a dead body