From 3e997fa0e1819778cecde169e61e7d19d3c14652 Mon Sep 17 00:00:00 2001 From: SpaceViking Date: Wed, 25 Jul 2007 12:41:40 +0000 Subject: [PATCH] Don't have monster spit cause fiery explosions git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1120 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Weapons.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Tactical/Weapons.cpp b/Tactical/Weapons.cpp index 8736e512..3a6893a9 100644 --- a/Tactical/Weapons.cpp +++ b/Tactical/Weapons.cpp @@ -2900,7 +2900,10 @@ BOOLEAN DoSpecialEffectAmmoMiss( UINT8 ubAttackerID, INT16 sGridNo, INT16 sXPos, PlayJA2Sample( CREATURE_GAS_NOISE, RATE_11025, SoundVolume( HIGHVOLUME, sGridNo ), 1, SoundDir( sGridNo ) ); - NewSmokeEffect( sGridNo, usItem, 0, ubAttackerID ); +// WDS fix 07/25/2007 +// Don't have monsters cause explosions + // NewSmokeEffect( sGridNo, usItem, 0, ubAttackerID ); + // // Do Spread effect....... // switch( usItem ) // {