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Walkman: bonus 20% to morale when in head slot.
Update soldier morale every turn. Update soldier morale when changing inventory. Improved code for 'l' hotkey. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8783 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+6
-8
@@ -12254,19 +12254,17 @@ INT8 FindLocksmithKit( SOLDIERTYPE * pSoldier )
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return( FoundKit );
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}
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INT8 FindWalkman( SOLDIERTYPE * pSoldier )
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INT8 FindWalkman(SOLDIERTYPE * pSoldier)
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{
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for (INT8 bLoop = BODYPOSSTART; bLoop < BODYPOSFINAL; ++bLoop)
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// sevenfm: walkman only works from head slot
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for (INT8 bLoop = HEAD1POS; bLoop <= HEAD2POS; bLoop++)
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{
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if (pSoldier->inv[bLoop].exists() )
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if (pSoldier->inv[bLoop].exists() && Item[pSoldier->inv[bLoop].usItem].walkman)
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{
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if (Item[pSoldier->inv[bLoop].usItem].walkman )
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{
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return( bLoop );
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}
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return(bLoop);
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}
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}
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return( NO_SLOT );
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return(NO_SLOT);
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}
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INT8 FindTrigger( SOLDIERTYPE * pSoldier )
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