- Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)

- Initiating a bayonet attack immediately after running adds a melee damage bonus (+20%)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8489 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-10-02 10:38:12 +00:00
parent c3592c23f3
commit 3f057567dc
8 changed files with 58 additions and 46 deletions
+3 -1
View File
@@ -171,6 +171,7 @@ typedef enum AnimationSurfaceTypes
RGMPISTOLDRUNK,
RGMCROWBAR,
RGMJUMPOVER,
RGMBAYONET,
BGMWALKING,
BGMSTANDING,
@@ -264,7 +265,7 @@ typedef enum AnimationSurfaceTypes
BGMPISTOLDRUNK,
BGMCROWBAR,
BGMJUMPOVER,
BGMBAYONET,
RGFWALKING,
RGFSTANDING,
@@ -352,6 +353,7 @@ typedef enum AnimationSurfaceTypes
RGFPISTOLDRUNK,
RGFCROWBAR,
RGFJUMPOVER,
RGFBAYONET,
CRYO_EXPLODE,
CRYO_EXPLODE_CROUCHED,