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- Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)
- Initiating a bayonet attack immediately after running adds a melee damage bonus (+20%) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8489 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -171,6 +171,7 @@ typedef enum AnimationSurfaceTypes
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RGMPISTOLDRUNK,
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RGMCROWBAR,
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RGMJUMPOVER,
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RGMBAYONET,
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BGMWALKING,
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BGMSTANDING,
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@@ -264,7 +265,7 @@ typedef enum AnimationSurfaceTypes
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BGMPISTOLDRUNK,
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BGMCROWBAR,
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BGMJUMPOVER,
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BGMBAYONET,
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RGFWALKING,
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RGFSTANDING,
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@@ -352,6 +353,7 @@ typedef enum AnimationSurfaceTypes
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RGFPISTOLDRUNK,
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RGFCROWBAR,
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RGFJUMPOVER,
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RGFBAYONET,
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CRYO_EXPLODE,
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CRYO_EXPLODE_CROUCHED,
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