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- Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)
- Initiating a bayonet attack immediately after running adds a melee damage bonus (+20%) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8489 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -416,7 +416,7 @@ enum
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#define SOLDIER_COVERT_NOREDISGUISE 0x00001000 // this soldier does not want to be redisguised
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#define SOLDIER_TRAIT_FOCUS 0x00002000 // 'focus' skill is active
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#define SOLDIER_DRAG_CORPSE 0x00004000 // we are dragging a corpse, not a person
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#define SOLDIER_BAYONET_RUNBONUS 0x00004000 // we are performing a bayonet attack after transitioning from running, giving our attack extra force
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#define SOLDIER_INTERROGATE_ALL 0x000001F8 // all interrogation flags
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// ----------------------------------------------------------------
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