From 3f13f630b0516f1644cfecfd2208b8c3146de611 Mon Sep 17 00:00:00 2001 From: Wanne Date: Tue, 30 Apr 2013 16:13:29 +0000 Subject: [PATCH] - Enabled ZOMBIES in builddefines.h git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6039 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- builddefines.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/builddefines.h b/builddefines.h index 01f44a490..4ae9257ec 100644 --- a/builddefines.h +++ b/builddefines.h @@ -28,8 +28,7 @@ // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // ----------------------------- // WANNE: Enable this define, to build an executable where you can enable/disable zombies in tactical (ingame option screen). -// It seems (and is confirmed), that executables compiled with this zombie option turned on, causes slowdown in tactical. -//#define ENABLE_ZOMBIES +#define ENABLE_ZOMBIES // ----------------------------- // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++