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- added VS2005 compability fix from Space Viking
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -76,6 +76,8 @@ CHAR16 gzUserDefinedButton2[ 128 ];
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template INT32 DoMessageBox<unsigned short *>(UINT8, unsigned short *, UINT32, UINT16, MSGBOX_CALLBACK, SGPRect *);
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template INT32 DoMessageBox<unsigned short const*>(UINT8, unsigned short const*, UINT32, UINT16, MSGBOX_CALLBACK, SGPRect *);
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template INT32 DoMessageBox<wchar_t *>(UINT8, wchar_t *, UINT32, UINT16, MSGBOX_CALLBACK, SGPRect *);
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template INT32 DoMessageBox<wchar_t const*>(UINT8, wchar_t const*, UINT32, UINT16, MSGBOX_CALLBACK, SGPRect *);
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template <typename string2>
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INT32 DoMessageBox( UINT8 ubStyle, string2 zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
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{
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@@ -1196,31 +1198,33 @@ UINT32 MessageBoxScreenShutdown( )
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// a basic box that don't care what screen we came from
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template void DoScreenIndependantMessageBox<wchar_t *>(wchar_t *, UINT16, MSGBOX_CALLBACK);
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template void DoScreenIndependantMessageBox<wchar_t const *>(wchar_t const *, UINT16, MSGBOX_CALLBACK);
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template void DoScreenIndependantMessageBox<unsigned short *>(unsigned short *, UINT16, MSGBOX_CALLBACK);
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template void DoScreenIndependantMessageBox<unsigned short const *>(unsigned short const *, UINT16, MSGBOX_CALLBACK);
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template <typename string1>
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void DoScreenIndependantMessageBox( string1 zString, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback )
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{
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SGPRect CenteringRect= {0, 0, SCREEN_WIDTH, INV_INTERFACE_START_Y };
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DoScreenIndependantMessageBoxWithRect( (INT16 *) zString, usFlags, ReturnCallback, &CenteringRect );
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DoScreenIndependantMessageBoxWithRect( (wchar_t *) zString, usFlags, ReturnCallback, &CenteringRect );
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}
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// a basic box that don't care what screen we came from
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void DoUpperScreenIndependantMessageBox( INT16 *zString, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback )
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void DoUpperScreenIndependantMessageBox( wchar_t *zString, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback )
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{
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SGPRect CenteringRect= {0, 0, SCREEN_WIDTH, INV_INTERFACE_START_Y / 2 };
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DoScreenIndependantMessageBoxWithRect( zString, usFlags, ReturnCallback, &CenteringRect );
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}
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// a basic box that don't care what screen we came from
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void DoLowerScreenIndependantMessageBox( UINT16 * zString, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback )
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void DoLowerScreenIndependantMessageBox( wchar_t * zString, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback )
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{
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SGPRect CenteringRect= {0, INV_INTERFACE_START_Y / 2, SCREEN_WIDTH, INV_INTERFACE_START_Y };
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DoScreenIndependantMessageBoxWithRect( (INT16 *)zString, usFlags, ReturnCallback, &CenteringRect );
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DoScreenIndependantMessageBoxWithRect( zString, usFlags, ReturnCallback, &CenteringRect );
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}
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void DoScreenIndependantMessageBoxWithRect( INT16 *zString, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
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void DoScreenIndependantMessageBoxWithRect( wchar_t *zString, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
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{
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/// which screen are we in?
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