- added VS2005 compability fix from Space Viking

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-03-10 18:46:57 +00:00
parent 9971b56b0e
commit 3f37673034
110 changed files with 477 additions and 439 deletions
+2 -2
View File
@@ -1114,7 +1114,7 @@ void SaveLoadGameNumber( INT8 bSaveGameID )
}
BOOLEAN DoSaveLoadMessageBoxWithRect( UINT8 ubStyle, INT16 *zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
BOOLEAN DoSaveLoadMessageBoxWithRect( UINT8 ubStyle, wchar_t *zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
{
// do message box and return
giSaveLoadMessageBox = DoMessageBox( ubStyle, zString, uiExitScreen, ( UINT8 ) ( usFlags| MSG_BOX_FLAG_USE_CENTERING_RECT ), ReturnCallback, pCenteringRect );
@@ -2329,7 +2329,7 @@ BOOLEAN DoQuickSave()
gTacticalStatus.uiFlags &= ~LOADING_SAVED_GAME;
if( guiPreviousOptionScreen == MAP_SCREEN )
DoMapMessageBox( MSG_BOX_BASIC_STYLE, (INT16 *)zSaveLoadText[SLG_SAVE_GAME_ERROR], MAP_SCREEN, MSG_BOX_FLAG_OK, NULL );
DoMapMessageBox( MSG_BOX_BASIC_STYLE, zSaveLoadText[SLG_SAVE_GAME_ERROR], MAP_SCREEN, MSG_BOX_FLAG_OK, NULL );
else
DoMessageBox( MSG_BOX_BASIC_STYLE, zSaveLoadText[SLG_SAVE_GAME_ERROR], GAME_SCREEN, MSG_BOX_FLAG_OK, NULL, NULL );
}