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- added VS2005 compability fix from Space Viking
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -108,7 +108,7 @@ HWINFONT *GetWinFont( INT32 iFont )
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}
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}
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UINT16 gzFontName[32];
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wchar_t gzFontName[32];
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INT32 CreateWinFont( INT32 iHeight, INT32 iWidth, INT32 iEscapement,
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INT32 iWeight, BOOLEAN fItalic, BOOLEAN fUnderline, BOOLEAN fStrikeOut, STR16 szFontName, INT32 iCharSet )
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@@ -191,7 +191,7 @@ void SetWinFontBackColor( INT32 iFont, COLORVAL *pColor )
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}
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void PrintWinFont( UINT32 uiDestBuf, INT32 iFont, INT32 x, INT32 y, UINT16 *pFontString, ...)
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void PrintWinFont( UINT32 uiDestBuf, INT32 iFont, INT32 x, INT32 y, wchar_t *pFontString, ...)
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{
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va_list argptr;
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wchar_t string2[512];
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@@ -240,7 +240,7 @@ void PrintWinFont( UINT32 uiDestBuf, INT32 iFont, INT32 x, INT32 y, UINT16 *pFon
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}
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INT16 WinFontStringPixLength( UINT16 *string2, INT32 iFont )
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INT16 WinFontStringPixLength( wchar_t *string2, INT32 iFont )
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{
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HWINFONT *pWinFont;
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HDC hdc;
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@@ -269,7 +269,7 @@ INT16 WinFontStringPixLength( UINT16 *string2, INT32 iFont )
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}
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INT16 GetWinFontHeight( UINT16 *string2, INT32 iFont )
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INT16 GetWinFontHeight( wchar_t *string2, INT32 iFont )
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{
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HWINFONT *pWinFont;
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HDC hdc;
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@@ -297,7 +297,7 @@ INT16 GetWinFontHeight( UINT16 *string2, INT32 iFont )
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return( (INT16)RectSize.cy );
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}
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UINT32 WinFont_mprintf( INT32 iFont, INT32 x, INT32 y, UINT16 *pFontString, ...)
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UINT32 WinFont_mprintf( INT32 iFont, INT32 x, INT32 y, wchar_t *pFontString, ...)
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{
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va_list argptr;
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wchar_t string[512];
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