- added VS2005 compability fix from Space Viking

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-03-10 18:46:57 +00:00
parent 9971b56b0e
commit 3f37673034
110 changed files with 477 additions and 439 deletions
+3 -3
View File
@@ -1866,7 +1866,7 @@ BOOLEAN ValidItemAttachment( OBJECTTYPE * pObj, UINT16 usAttachment, BOOLEAN fAt
if ( fAttemptingAttachment && ValidAttachmentClass( usAttachment, pObj->usItem ) )
{
// well, maybe the player thought he could
UINT16 zTemp[ 100 ];
wchar_t zTemp[ 100 ];
swprintf( zTemp, Message[ STR_CANT_ATTACH ], ItemNames[ usAttachment ], ItemNames[ pObj->usItem ] );
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_UI_FEEDBACK, zTemp );
@@ -3790,7 +3790,7 @@ BOOLEAN PlaceObject( SOLDIERTYPE * pSoldier, INT8 bPos, OBJECTTYPE * pObj )
{
if ( !CompatibleFaceItem( pObj->usItem, pSoldier->inv[ HEAD2POS ].usItem ) )
{
UINT16 zTemp[ 150 ];
wchar_t zTemp[ 150 ];
swprintf( zTemp, Message[ STR_CANT_USE_TWO_ITEMS ], ItemNames[ pObj->usItem ], ItemNames[ pSoldier->inv[ HEAD2POS ].usItem ] );
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_UI_FEEDBACK, zTemp );
@@ -3801,7 +3801,7 @@ BOOLEAN PlaceObject( SOLDIERTYPE * pSoldier, INT8 bPos, OBJECTTYPE * pObj )
{
if ( !CompatibleFaceItem( pObj->usItem, pSoldier->inv[ HEAD1POS ].usItem ) )
{
UINT16 zTemp[ 150 ];
wchar_t zTemp[ 150 ];
swprintf( zTemp, Message[ STR_CANT_USE_TWO_ITEMS ], ItemNames[ pObj->usItem ], ItemNames[ pSoldier->inv[ HEAD1POS ].usItem ] );
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_UI_FEEDBACK, zTemp );