- added VS2005 compability fix from Space Viking

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-03-10 18:46:57 +00:00
parent 9971b56b0e
commit 3f37673034
110 changed files with 477 additions and 439 deletions
+3 -3
View File
@@ -746,7 +746,7 @@ BOOLEAN CopyExternBackgroundRect( INT16 sLeft, INT16 sTop, INT16 sWidth, INT16 s
// to the video buffer.
//
//*****************************************************************************
UINT16 gprintfdirty(INT16 x, INT16 y, UINT16 * pFontString, ...)
UINT16 gprintfdirty(INT16 x, INT16 y, wchar_t * pFontString, ...)
{
va_list argptr;
wchar_t string[512];
@@ -783,7 +783,7 @@ INT32 iBack;
return(uiStringLength);
}
UINT16 gprintfinvalidate(INT16 x, INT16 y, UINT16 * pFontString, ...)
UINT16 gprintfinvalidate(INT16 x, INT16 y, wchar_t * pFontString, ...)
{
va_list argptr;
wchar_t string[512];
@@ -807,7 +807,7 @@ UINT16 uiStringLength, uiStringHeight;
// explicit instantiating work around MSVC not supporting export templated functions/classes (jonathanl)
UINT16 gprintfRestore(INT16 x, INT16 y, UINT16 * pFontString, ...)
UINT16 gprintfRestore(INT16 x, INT16 y, wchar_t * pFontString, ...)
{
va_list argptr;
wchar_t string[512];