Interactive actions now allows displaying images.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478

GameDir >= r2597 recommended.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9131 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2021-07-07 20:05:42 +00:00
parent 9756cf33f4
commit 3f4da5fad5
8 changed files with 320 additions and 95 deletions
+2
View File
@@ -85,6 +85,8 @@ LEVELNODE *ForceStructToTail( INT32 iMapIndex, UINT16 usIndex );
BOOLEAN AddStructToHead( INT32 iMapIndex, UINT16 usIndex );
BOOLEAN TypeExistsInStructLayer( INT32 iMapIndex, UINT32 fType, UINT16 *pusStructIndex );
BOOLEAN RemoveAllStructsOfTypeRange( INT32 iMapIndex, UINT32 fStartType, UINT32 fEndType );
STRUCTURE* GetStructForLevelNodeOfTypeRange( INT32 iMapIndex, UINT32 fStartType, UINT32 fEndType );
bool GetTypeRegionIndexForLevelNodeOfTypeRange( INT32 iMapIndex, UINT32 fStartType, UINT32 fEndType, UINT32& arTileType, UINT16& arRegionIndex );
// Flugente: permanently remove structures
BOOLEAN RemoveAllRoofsOfTypeRangeAdjustSaveFile( INT32 iMapIndex, UINT32 fStartType, UINT32 fEndType );