mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Fix for 1% chance to hit target when distance is > 52
Camo and other effects are taken into account when aiming at a body part Max Distance Visible is more consistent in being calculated based on the soldier and direction rather than a fixed number git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -3418,7 +3418,6 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
|
||||
{
|
||||
if ( INFORMATION_CHEAT_LEVEL( ) )
|
||||
{
|
||||
DoChrisTest( MercPtrs[ gusSelectedSoldier ] );
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user