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Radio Operators can now use their skills while using Old Inventory.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7718 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1730,8 +1730,8 @@ public:
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// Flugente: do we currently provide ammo (pAmmoSlot) for someone else's (pubId) gun (pGunSlot)?
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BOOLEAN IsFeedingExternal(UINT8* pubId1, UINT16* pGunSlot1, UINT16* pAmmoSlot1, UINT8* pubId2, UINT16* pGunSlot2, UINT16* pAmmoSlot2);
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// Flugente: return a cleaning kit from our inventory
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OBJECTTYPE* GetCleaningKit();
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// Flugente: return first found object with a specific flag from our inventory
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OBJECTTYPE* GetObjectWithFlag( UINT32 aFlag );
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// use cleaning kits to clean weapons in inventory. fCleanAll = TRUE: clean all weapons found, otherwise just the first one
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void CleanWeapon( BOOLEAN fCleanAll );
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