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Moved INITIAL_MERC_ARRIVAL_LOCATION from Ja2_Options.ini to Mod_Settings.ini. If Mod_Settings.ini has a value defined it will overwrite the value from Ja2_Options.ini. Otherwise it will leave it alone.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8105 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2643,6 +2643,10 @@ void LoadModSettings(){
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gModSettings.iLostShipmentGridNo = iniReader.ReadInteger("Bobby Ray", "LOST_SHIPMENT_GRIDNO", 2);
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gModSettings.iLostShipmentGridNo = iniReader.ReadInteger("Bobby Ray", "LOST_SHIPMENT_GRIDNO", 2);
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//[Omerta]
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//[Omerta]
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gModSettings.iInitialMercArrivalLocation = iniReader.ReadInteger("Omerta", "INITIAL_MERC_ARRIVAL_LOCATION", 0);
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// silversurfer: If the mod has a dropoff tile defined use the mod value instead of the default from Ja2_Options.ini
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if( gModSettings.iInitialMercArrivalLocation != 0 )
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gGameExternalOptions.iInitialMercArrivalLocation = gModSettings.iInitialMercArrivalLocation;
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//[Drassen]
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//[Drassen]
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gModSettings.ubCarmenGiveRewardSectorX = iniReader.ReadInteger("Drassen", "CARMEN_GIVE_REWARD_SECTOR_X", 13);
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gModSettings.ubCarmenGiveRewardSectorX = iniReader.ReadInteger("Drassen", "CARMEN_GIVE_REWARD_SECTOR_X", 13);
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@@ -2038,6 +2038,7 @@ typedef struct
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INT32 iLostShipmentGridNo;
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INT32 iLostShipmentGridNo;
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//[Omerta]
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//[Omerta]
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INT32 iInitialMercArrivalLocation;
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//[Drassen]
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//[Drassen]
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//meet Carmen in sector for reward collection
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//meet Carmen in sector for reward collection
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+8
-8
@@ -15,9 +15,9 @@
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#ifdef JA2EDITOR
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#ifdef JA2EDITOR
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#ifdef JA2UB
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#ifdef JA2UB
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CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.8103 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.8105 (Development Build)" };
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#else
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#else
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CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.8103 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.8105 (Development Build)" };
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#endif
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#endif
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// ------------------------------
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// ------------------------------
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@@ -27,11 +27,11 @@
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//DEBUG BUILD VERSION
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//DEBUG BUILD VERSION
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#ifdef JA2UB
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#ifdef JA2UB
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CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.8103 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.8105 (Development Build)" };
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#elif defined (JA113DEMO)
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#elif defined (JA113DEMO)
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CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.8103 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.8105 (Development Build)" };
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#else
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#else
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CHAR16 zVersionLabel[256] = { L"Debug: v1.13.8103 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Debug: v1.13.8105 (Development Build)" };
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#endif
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#endif
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#elif defined CRIPPLED_VERSION
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#elif defined CRIPPLED_VERSION
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@@ -46,11 +46,11 @@
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//RELEASE BUILD VERSION
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//RELEASE BUILD VERSION
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#ifdef JA2UB
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#ifdef JA2UB
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CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.8103 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.8105 (Development Build)" };
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#elif defined (JA113DEMO)
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#elif defined (JA113DEMO)
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CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.8103 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.8105 (Development Build)" };
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#else
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#else
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CHAR16 zVersionLabel[256] = { L"Release v1.13.8103 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Release v1.13.8105 (Development Build)" };
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#endif
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#endif
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#endif
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#endif
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