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- Fixed EDB modifier weirdness(by Moa)
- Fix: overheating modifiers on attachments weren't shown correctly git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6289 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -451,6 +451,7 @@ BOOLEAN HasExtendedEarOn( SOLDIERTYPE * pSoldier );
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BOOLEAN UseTotalMedicalKitPoints( SOLDIERTYPE * pSoldier, UINT16 usPointsToConsume );
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// Flugente
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FLOAT GetItemCooldownModificator( OBJECTTYPE * pObj );
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FLOAT GetItemCooldownFactor( OBJECTTYPE * pObj );
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void GetScopeLists( OBJECTTYPE * pObj, std::map<INT8, OBJECTTYPE*>& arScopeMap );
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