diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI
index b37ca92fe..a0c14fd82 100644
--- a/gamedir/Data-1.13/Ja2_Options.INI
+++ b/gamedir/Data-1.13/Ja2_Options.INI
@@ -1580,6 +1580,13 @@ INDIVIDUAL_ENEMY_RANK = TRUE
;------------------------------------------------------------------------------------------------------------------------------
INDIVIDUAL_CIVILIAN_NAMES = TRUE
+;------------------------------------------------------------------------------------------------------------------------------
+; Controls wether enemy soldiers/militiamen can use predefined profiles from TableData/Profiles.
+; In the xml, one can specify name/bodytype/hair/skin/traits
+; If selected, the game will select a newly created soldier's data from these profiles randomly
+;------------------------------------------------------------------------------------------------------------------------------
+SOLDIER_PROFILES_ENEMY = TRUE
+SOLDIER_PROFILES_MILITIA = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; If this is set tot TRUE, you can repaint one type of camouflage by using different type camo kit on self. You can also use
diff --git a/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyAdmin.xml b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyAdmin.xml
new file mode 100644
index 000000000..aceec30f6
--- /dev/null
+++ b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyAdmin.xml
@@ -0,0 +1,62 @@
+
+
+
+
+
+ 0
+ This template should never show up ingame...
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyElite.xml b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyElite.xml
new file mode 100644
index 000000000..aceec30f6
--- /dev/null
+++ b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyElite.xml
@@ -0,0 +1,62 @@
+
+
+
+
+
+ 0
+ This template should never show up ingame...
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyRegular.xml b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyRegular.xml
new file mode 100644
index 000000000..aceec30f6
--- /dev/null
+++ b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileEnemyRegular.xml
@@ -0,0 +1,62 @@
+
+
+
+
+
+ 0
+ This template should never show up ingame...
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaGreen.xml b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaGreen.xml
new file mode 100644
index 000000000..aceec30f6
--- /dev/null
+++ b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaGreen.xml
@@ -0,0 +1,62 @@
+
+
+
+
+
+ 0
+ This template should never show up ingame...
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaRegular.xml b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaRegular.xml
new file mode 100644
index 000000000..aceec30f6
--- /dev/null
+++ b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaRegular.xml
@@ -0,0 +1,62 @@
+
+
+
+
+
+ 0
+ This template should never show up ingame...
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaVeteran.xml b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaVeteran.xml
new file mode 100644
index 000000000..aceec30f6
--- /dev/null
+++ b/gamedir/Data-1.13/TableData/Profiles/SoldierProfileMilitiaVeteran.xml
@@ -0,0 +1,62 @@
+
+
+
+
+
+ 0
+ This template should never show up ingame...
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+
+
\ No newline at end of file
diff --git a/gamedir/Data-UB/Ja2_Options.ini b/gamedir/Data-UB/Ja2_Options.ini
index 05829fd78..e33f96436 100644
--- a/gamedir/Data-UB/Ja2_Options.ini
+++ b/gamedir/Data-UB/Ja2_Options.ini
@@ -1554,6 +1554,13 @@ INDIVIDUAL_ENEMY_RANK = TRUE
;------------------------------------------------------------------------------------------------------------------------------
INDIVIDUAL_CIVILIAN_NAMES = TRUE
+;------------------------------------------------------------------------------------------------------------------------------
+; Controls wether enemy soldiers/militiamen can use predefined profiles from TableData/Profiles.
+; In the xml, one can specify name/bodytype/hair/skin/traits
+; If selected, the game will select a newly created soldier's data from these profiles randomly
+;------------------------------------------------------------------------------------------------------------------------------
+SOLDIER_PROFILES_ENEMY = TRUE
+SOLDIER_PROFILES_MILITIA = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; If this is set tot TRUE, you can repaint one type of camouflage by using different type camo kit on self. You can also use