Declare compatible functions static

This commit is contained in:
Asdow
2025-11-19 21:11:19 +02:00
parent 08c82aa056
commit 413eaa08fb
+13 -13
View File
@@ -303,7 +303,7 @@ BOOLEAN BeginAirRaid( )
} }
INT32 PickLocationNearAnyMercInSector( ) static INT32 PickLocationNearAnyMercInSector( )
{ {
UINT16 ubMercsInSector[ 20 ] = { 0 }; UINT16 ubMercsInSector[ 20 ] = { 0 };
UINT16 ubNumMercs = 0; UINT16 ubNumMercs = 0;
@@ -344,7 +344,7 @@ INT32 PickLocationNearAnyMercInSector( )
return( NOWHERE ); return( NOWHERE );
} }
INT32 PickRandomLocationAtMinSpacesAway( INT32 sGridNo, INT16 sMinValue, INT16 sRandomVar ) static INT32 PickRandomLocationAtMinSpacesAway( INT32 sGridNo, INT16 sMinValue, INT16 sRandomVar )
{ {
INT32 sNewGridNo = NOWHERE; INT32 sNewGridNo = NOWHERE;
INT16 sX, sY, sNewX, sNewY; INT16 sX, sY, sNewX, sNewY;
@@ -382,7 +382,7 @@ INT32 PickRandomLocationAtMinSpacesAway( INT32 sGridNo, INT16 sMinValue, INT16 s
return( sNewGridNo ); return( sNewGridNo );
} }
void TryToStartRaid( ) static void TryToStartRaid( )
{ {
// OK, check conditions, // OK, check conditions,
@@ -414,7 +414,7 @@ void TryToStartRaid( )
} }
void AirRaidStart( ) static void AirRaidStart( )
{ {
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("AirRaidStart")); DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("AirRaidStart"));
// Begin ambient sound.... // Begin ambient sound....
@@ -434,7 +434,7 @@ void AirRaidStart( )
} }
} }
void AirRaidLookForDive( ) static void AirRaidLookForDive( )
{ {
BOOLEAN fDoDive = FALSE; BOOLEAN fDoDive = FALSE;
BOOLEAN fDoQuote = FALSE; BOOLEAN fDoQuote = FALSE;
@@ -558,7 +558,7 @@ void AirRaidLookForDive( )
} }
void AirRaidStartEnding( ) static void AirRaidStartEnding( )
{ {
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("AirRaidStartEnding")); DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("AirRaidStartEnding"));
// Fade out sound..... // Fade out sound.....
@@ -566,7 +566,7 @@ void AirRaidStartEnding( )
} }
void BeginBombing( ) static void BeginBombing( )
{ {
INT32 sGridNo; INT32 sGridNo;
UINT32 iSoundStartDelay; UINT32 iSoundStartDelay;
@@ -623,7 +623,7 @@ void BeginBombing( )
void BeginDive( ) static void BeginDive( )
{ {
INT32 sGridNo; INT32 sGridNo;
UINT32 iSoundStartDelay; UINT32 iSoundStartDelay;
@@ -681,7 +681,7 @@ void BeginDive( )
} }
void MoveDiveAirplane( FLOAT dAngle ) static void MoveDiveAirplane( FLOAT dAngle )
{ {
FLOAT dDeltaPos; FLOAT dDeltaPos;
@@ -701,7 +701,7 @@ void MoveDiveAirplane( FLOAT dAngle )
} }
void DoDive( ) static void DoDive( )
{ {
INT16 sRange; INT16 sRange;
INT32 sGridNo, sOldGridNo; INT32 sGridNo, sOldGridNo;
@@ -877,7 +877,7 @@ void DoDive( )
} }
void DoBombing( ) static void DoBombing( )
{ {
INT16 sRange; INT16 sRange;
INT32 sGridNo, sOldGridNo, sBombGridNo; INT32 sGridNo, sOldGridNo, sBombGridNo;
@@ -1498,7 +1498,7 @@ void EndAirRaid( )
} }
// Madd // Madd
void CheckForAndSetupAirRaid () static void CheckForAndSetupAirRaid ()
{ {
//INT16 sSectorX; //INT16 sSectorX;
//INT16 sSectorY; //INT16 sSectorY;
@@ -1577,7 +1577,7 @@ void CheckForAndSetupAirRaid ()
//} //}
} }
void EnemyCallInAirStrike (INT16 sSectorX, INT16 sSectorY) static void EnemyCallInAirStrike (INT16 sSectorX, INT16 sSectorY)
{ {
//AIR_RAID_DEFINITION AirRaidDef; //AIR_RAID_DEFINITION AirRaidDef;