diff --git a/Standard Gaming Platform/sgp.cpp b/Standard Gaming Platform/sgp.cpp index 7a9488be..e4cf4e0f 100644 --- a/Standard Gaming Platform/sgp.cpp +++ b/Standard Gaming Platform/sgp.cpp @@ -387,11 +387,11 @@ INT32 FAR PASCAL WindowProcedure(HWND hWindow, UINT16 Message, WPARAM wParam, LP break; case FALSE: // We are suspending direct draw - if (iScreenMode == 0) + //if (iScreenMode == 0) { #ifdef JA2 // pause the JA2 Global clock - PauseTime( TRUE ); + //PauseTime( TRUE ); SuspendVideoManager(); #else #ifndef UTIL @@ -406,7 +406,7 @@ INT32 FAR PASCAL WindowProcedure(HWND hWindow, UINT16 Message, WPARAM wParam, LP MoveTimer(TIMER_SUSPEND); #endif - gfApplicationActive = FALSE; + // gfApplicationActive = FALSE; fRestore = TRUE; } break; @@ -423,7 +423,7 @@ INT32 FAR PASCAL WindowProcedure(HWND hWindow, UINT16 Message, WPARAM wParam, LP break; case WM_SETFOCUS: - if (iScreenMode == 0) + //if (iScreenMode == 0) { #if !defined( JA2 ) && !defined( UTIL ) if(!VideoInspectorIsEnabled())