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SOLDIERTYPE::CreateSoldierCommon to SoldierID
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@@ -1656,7 +1656,7 @@ public:
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BOOLEAN CreateSoldierLight( void );
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BOOLEAN DeleteSoldierLight( void );
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BOOLEAN CreateSoldierCommon( UINT8 ubBodyType, UINT16 usSoldierID, UINT16 usState );
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BOOLEAN CreateSoldierCommon( UINT8 ubBodyType, SoldierID usSoldierID, UINT16 usState );
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// Soldier Management functions, called by Event Pump.c
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