- New background property: <snake_defense> alters snake defense chance

- New sector property: <numsnakes> sets maximum number of snakes per snake attack

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8277 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-07-26 22:39:28 +00:00
parent 7b6f3d8441
commit 41dcb598dd
14 changed files with 34 additions and 3 deletions
+2
View File
@@ -19145,6 +19145,8 @@ UINT8 SOLDIERTYPE::GetWaterSnakeDefenseChance()
if ( gGameOptions.fNewTraitSystem )
val += gSkillTraitValues.usSVSnakeDefense * NUM_SKILL_TRAITS( this, SURVIVAL_NT );
val += this->GetBackgroundValue( BG_SNAKEDEFENSE );
// bonus if we have a knife, extra if it is in our hands
INT8 invsize = (INT8)inv.size( ); // remember inventorysize, so we don't call size() repeatedly
for ( INT8 bLoop = 0; bLoop < invsize; ++bLoop )