From 41e0cedb7a8a9059d07f42ea2546beed3a1c7e98 Mon Sep 17 00:00:00 2001 From: rftr Date: Mon, 26 Sep 2022 22:21:31 +0000 Subject: [PATCH] fix: mercs in pow/minievent state feed themselves properly git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9401 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Food.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Tactical/Food.cpp b/Tactical/Food.cpp index 2d28ba20..07172191 100644 --- a/Tactical/Food.cpp +++ b/Tactical/Food.cpp @@ -603,7 +603,7 @@ void HourlyFoodAutoDigestion( SOLDIERTYPE *pSoldier ) AddFoodpoints(pSoldier->bDrinkLevel, powwater); if ( pSoldier->bFoodLevel < FoodMoraleMods[FOOD_VERY_LOW].bThreshold ) - AddFoodpoints(pSoldier->bDrinkLevel, powfoodadd); + AddFoodpoints(pSoldier->bFoodLevel, powfoodadd); } // while on a minievent, assume that we can feed ourselves.. somehow else if (pSoldier->bAssignment == ASSIGNMENT_MINIEVENT) @@ -615,7 +615,7 @@ void HourlyFoodAutoDigestion( SOLDIERTYPE *pSoldier ) AddFoodpoints(pSoldier->bDrinkLevel, water); if ( pSoldier->bFoodLevel < FoodMoraleMods[FOOD_NORMAL].bThreshold ) - AddFoodpoints(pSoldier->bDrinkLevel, foodadd); + AddFoodpoints(pSoldier->bFoodLevel, foodadd); } else {