From 433a41f03b76e449532618734a54cb8534f3d250 Mon Sep 17 00:00:00 2001 From: Flugente Date: Mon, 14 Jun 2021 21:05:59 +0000 Subject: [PATCH] Fix: use of uninitialized variables git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9083 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Handle UI.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Tactical/Handle UI.cpp b/Tactical/Handle UI.cpp index d89a4f1d..4c2b2c70 100644 --- a/Tactical/Handle UI.cpp +++ b/Tactical/Handle UI.cpp @@ -2790,6 +2790,7 @@ void UIHandleMercAttack( SOLDIERTYPE *pSoldier , SOLDIERTYPE *pTargetSoldier, IN { sTargetGridNo = pTargetSoldier->sGridNo; bTargetLevel = pTargetSoldier->pathing.bLevel; + sGridNo = sTargetGridNo; } else { @@ -2817,7 +2818,7 @@ void UIHandleMercAttack( SOLDIERTYPE *pSoldier , SOLDIERTYPE *pTargetSoldier, IN if ( pIntNode != NULL ) { // Are we in the same gridno? - if ( sGridNo == pSoldier->sGridNo && ubItemCursor != AIDCURS ) + if ( sGridNo == pSoldier->sGridNo && ubItemCursor != AIDCURS && pStructure ) { // Get orientation.... switch( pStructure->ubWallOrientation )