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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -32,30 +32,30 @@ extern UINT8 gubCheatLevel;
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#ifdef GERMAN
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// ATE: remove cheats unless we're doing a debug build
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// ATE: remove cheats unless we're doing a debug build
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//#ifdef JA2TESTVERSION
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#define INFORMATION_CHEAT_LEVEL( ) ( gubCheatLevel >= 5 )
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#define CHEATER_CHEAT_LEVEL( ) ( gubCheatLevel >= 6 )
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#define DEBUG_CHEAT_LEVEL( ) ( gubCheatLevel >= 7 )
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#define DEBUG_CHEAT_LEVEL( ) ( gubCheatLevel >= 7 )
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//#else
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// #define INFORMATION_CHEAT_LEVEL( ) ( FALSE )
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// #define CHEATER_CHEAT_LEVEL( ) ( FALSE )
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// #define DEBUG_CHEAT_LEVEL( ) ( FALSE )
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// #define DEBUG_CHEAT_LEVEL( ) ( FALSE )
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//#endif
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#define RESET_CHEAT_LEVEL( ) ( gubCheatLevel = 0 )
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#else
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// ATE: remove cheats unless we're doing a debug build
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// ATE: remove cheats unless we're doing a debug build
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//#ifdef JA2TESTVERSION
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#define INFORMATION_CHEAT_LEVEL( ) ( gubCheatLevel >= 3 )
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#define CHEATER_CHEAT_LEVEL( ) ( gubCheatLevel >= 5 )
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#define DEBUG_CHEAT_LEVEL( ) ( gubCheatLevel >= 6 )
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#define DEBUG_CHEAT_LEVEL( ) ( gubCheatLevel >= 6 )
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//#else
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// #define INFORMATION_CHEAT_LEVEL( ) ( FALSE )
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// #define CHEATER_CHEAT_LEVEL( ) ( FALSE )
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// #define DEBUG_CHEAT_LEVEL( ) ( FALSE )
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// #define DEBUG_CHEAT_LEVEL( ) ( FALSE )
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//#endif
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#define RESET_CHEAT_LEVEL( ) ( gubCheatLevel = 0 )
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