Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+15 -9
View File
@@ -401,10 +401,10 @@ void BuildingSawRoomCallback( GUI_BUTTON *btn, INT32 reason )
void BuildingKillBuildingCallback(GUI_BUTTON *btn, INT32 reason)
{
if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP)
if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP)
{
SetEditorBuildingTaskbarMode( BUILDING_KILL_BUILDING );
iDrawMode = DRAW_MODE_KILL_BUILDING;
iDrawMode = DRAW_MODE_KILL_BUILDING;
}
}
@@ -428,10 +428,10 @@ void BuildingMoveBuildingCallback( GUI_BUTTON *btn, INT32 reason )
void BuildingDrawRoomNumCallback(GUI_BUTTON *btn, INT32 reason)
{
if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP)
if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP)
{
SetEditorBuildingTaskbarMode( BUILDING_DRAW_ROOMNUM );
iDrawMode = DRAW_MODE_ROOMNUM;
iDrawMode = DRAW_MODE_ROOMNUM;
gubCurrRoomNumber = gubMaxRoomNumber;
}
}
@@ -457,7 +457,7 @@ void BuildingToggleRoofViewCallback(GUI_BUTTON *btn,INT32 reason)
{
UnclickEditorButton( BUILDING_TOGGLE_ROOF_VIEW );
}
//Name could be a bit misleading. It'll hide or show the roofs based on the
//Name could be a bit misleading. It'll hide or show the roofs based on the
//fBuildingShowRoofs value.
UpdateRoofsView();
}
@@ -475,7 +475,7 @@ void BuildingToggleWallViewCallback(GUI_BUTTON *btn,INT32 reason)
{
UnclickEditorButton( BUILDING_TOGGLE_WALL_VIEW );
}
//Name could be a bit misleading. It'll hide or show the walls based on the
//Name could be a bit misleading. It'll hide or show the walls based on the
//fBuildingShowWalls value.
UpdateWallsView();
}
@@ -506,7 +506,7 @@ void BtnFakeLightCallback(GUI_BUTTON *btn,INT32 reason)
btn->uiFlags &= (~BUTTON_CLICKED_ON);
else
btn->uiFlags |= BUTTON_CLICKED_ON;
iEditorToolbarState = TBAR_MODE_FAKE_LIGHTING;
}
}
@@ -701,6 +701,12 @@ void ItemsArmourCallback(GUI_BUTTON *btn,INT32 reason)
SetEditorItemsTaskbarMode( ITEMS_ARMOUR );
}
void ItemsLBECallback(GUI_BUTTON *btn,INT32 reason)
{
if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP)
SetEditorItemsTaskbarMode( ITEMS_LBEGEAR );
}
void ItemsExplosivesCallback(GUI_BUTTON *btn,INT32 reason)
{
if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP)
@@ -1295,7 +1301,7 @@ void MouseMovedInMercRegion( MOUSE_REGION *reg, INT32 reason )
void MouseClickedInMercRegion( MOUSE_REGION *reg, INT32 reason )
{
if( reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
HandleMercInventoryPanel( reg->RelativeXPos, reg->RelativeYPos, GUI_LCLICK_EVENT );
HandleMercInventoryPanel( reg->RelativeXPos, reg->RelativeYPos, GUI_LCLICK_EVENT );
else if( reason & MSYS_CALLBACK_REASON_RBUTTON_UP )
HandleMercInventoryPanel( reg->RelativeXPos, reg->RelativeYPos, GUI_RCLICK_EVENT );
}
@@ -1340,4 +1346,4 @@ void ItemStatsDeleteCallback( GUI_BUTTON *btn, INT32 reason )
}
#endif
#endif