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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -948,6 +948,8 @@ UINT32 ProcessFileIO()
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CreateMessageBox( L" Error loading file. Try another filename?" );
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return LOADSAVE_SCREEN;
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}
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//ADB these are NOT set yet! but they need to be, duh
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CompileWorldMovementCosts();
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SetGlobalSectorValues( gzFilename );
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RestoreFontSettings();
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@@ -958,9 +960,9 @@ UINT32 ProcessFileIO()
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//UpdateMercsInSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ );
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AddSoldierInitListTeamToWorld( ENEMY_TEAM, 255 );
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AddSoldierInitListTeamToWorld( CREATURE_TEAM, 255 );
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AddSoldierInitListTeamToWorld( CREATURE_TEAM, 255 );
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AddSoldierInitListTeamToWorld( MILITIA_TEAM, 255 );
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AddSoldierInitListTeamToWorld( CIV_TEAM, 255 );
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AddSoldierInitListTeamToWorld( CIV_TEAM, 255 );
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iCurrentAction = ACTION_NULL;
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gbCurrentFileIOStatus = IOSTATUS_NONE;
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if( !gfCaves && !gfBasement )
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