Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+4 -2
View File
@@ -948,6 +948,8 @@ UINT32 ProcessFileIO()
CreateMessageBox( L" Error loading file. Try another filename?" );
return LOADSAVE_SCREEN;
}
//ADB these are NOT set yet! but they need to be, duh
CompileWorldMovementCosts();
SetGlobalSectorValues( gzFilename );
RestoreFontSettings();
@@ -958,9 +960,9 @@ UINT32 ProcessFileIO()
//UpdateMercsInSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ );
AddSoldierInitListTeamToWorld( ENEMY_TEAM, 255 );
AddSoldierInitListTeamToWorld( CREATURE_TEAM, 255 );
AddSoldierInitListTeamToWorld( CREATURE_TEAM, 255 );
AddSoldierInitListTeamToWorld( MILITIA_TEAM, 255 );
AddSoldierInitListTeamToWorld( CIV_TEAM, 255 );
AddSoldierInitListTeamToWorld( CIV_TEAM, 255 );
iCurrentAction = ACTION_NULL;
gbCurrentFileIOStatus = IOSTATUS_NONE;
if( !gfCaves && !gfBasement )