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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+3
-3
@@ -19,7 +19,7 @@ BOOLEAN MessageBoxHandled();
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void RemoveMessageBox();
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//NOTES:
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//Rewrote the damn thing. It is better now because you have less management issues.
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//Rewrote the damn thing. It is better now because you have less management issues.
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//In your screen's main loop, instead of using the previous method, you would use the following syntax:
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//
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// if( gubMessageBoxState )
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@@ -29,9 +29,9 @@ void RemoveMessageBox();
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// return MYCURRENT_SCREEN;
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// }
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//
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// UINT32 ProcessMyOwnMessageBoxResultHandlerFunction()
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// UINT32 ProcessMyOwnMessageBoxResultHandlerFunction()
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// {
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// RemoveMessageBox(); //MUST BE HERE
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// RemoveMessageBox(); //MUST BE HERE
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// if( gfMessageBoxResult ) //user selected yes
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// {
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// ...
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