Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+12 -8
View File
@@ -16,16 +16,20 @@ extern CHAR8 czVersionNumber[16];
extern CHAR16 zTrackingNumber[16];
//ADB: I needed these here so I moved them, and why put them in *.cpp anyways?
//
// Keeps track of the saved game version. Increment the saved game version whenever
// you will invalidate the saved game file
#define SAVE_GAME_VERSION 103 //102 //101 //100 // 99
//these I don't so much need here
#define CURRENT_SAVEGAME_DATATYPE_VERSION 103
#define FIRST_SAVEGAME_DATATYPE_CHANGE 102
//#define SECOND_SAVEGAME_DATATYPE_CHANGE 999, #define CURRENT_SAVEGAME_DATATYPE_VERSION 999
//#define RUSSIANGOLD
//
// Keeps track of the saved game version. Increment the saved game version whenever
// you will invalidate the saved game file
//
const extern UINT32 guiSavedGameVersion;
#ifdef __cplusplus
}
#endif