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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -25,7 +25,7 @@ void GameInitBobbyRMisc()
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BOOLEAN EnterBobbyRMisc()
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{
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VOBJECT_DESC VObjectDesc;
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VOBJECT_DESC VObjectDesc;
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// load the background graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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@@ -46,7 +46,7 @@ BOOLEAN EnterBobbyRMisc()
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//Draw menu bar
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InitBobbyMenuBar( );
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InitBobbyRMiscFilterBar();
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// CalculateFirstAndLastIndexs();
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@@ -77,7 +77,7 @@ void HandleBobbyRMisc()
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void RenderBobbyRMisc()
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{
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HVOBJECT hPixHandle;
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HVOBJECT hPixHandle;
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WebPageTileBackground(BOBBYR_NUM_HORIZONTAL_TILES, BOBBYR_NUM_VERTICAL_TILES, BOBBYR_BACKGROUND_WIDTH, BOBBYR_BACKGROUND_HEIGHT, guiMiscBackground);
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@@ -95,8 +95,8 @@ void RenderBobbyRMisc()
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MarkButtonsDirty( );
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RenderWWWProgramTitleBar( );
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InvalidateRegion(LAPTOP_SCREEN_UL_X,LAPTOP_SCREEN_WEB_UL_Y,LAPTOP_SCREEN_LR_X,LAPTOP_SCREEN_WEB_LR_Y);
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fReDrawScreenFlag = TRUE;
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fPausedReDrawScreenFlag = TRUE;
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fReDrawScreenFlag = TRUE;
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fPausedReDrawScreenFlag = TRUE;
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}
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@@ -105,6 +105,7 @@ void RenderBobbyRMisc()
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