mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+234
-236
@@ -75,7 +75,7 @@ BOOLEAN CheckIfFinishedCharacterGeneration( void );
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// this is the current state of profiling the player is in.
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/*
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0 - Beginning
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0 - Beginning
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1 - Personnality
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2 - Attributes and Skills
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3 - Portrait
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@@ -88,7 +88,7 @@ INT32 iCurrentProfileMode = IMP__REGISTRY;
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extern INT32 iCurrentVoice;
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// Return a count of how many IMP slots there are in total
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INT32 CountIMPSlots()
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INT32 CountIMPSlots()
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{
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INT32 idx;
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// Keep a static count so we only count once
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@@ -176,7 +176,7 @@ INT32 GetLastMaleSlot() {
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idx = 0;
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// Skip the males
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while (gGameExternalOptions.iaIMPSlots[idx] != -1)
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while (gGameExternalOptions.iaIMPSlots[idx] != -1)
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{
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++idx;
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}
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@@ -211,7 +211,7 @@ INT32 GetFirstFemaleSlot() {
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idx = 0;
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// Skip the males
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while (gGameExternalOptions.iaIMPSlots[idx] != -1)
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while (gGameExternalOptions.iaIMPSlots[idx] != -1)
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{
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++idx;
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}
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@@ -228,13 +228,13 @@ INT32 GetLastFemaleSlot() {
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idx = 0;
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// Skip the males
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while (gGameExternalOptions.iaIMPSlots[idx] != -1)
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while (gGameExternalOptions.iaIMPSlots[idx] != -1)
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{
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++idx;
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}
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++idx;
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// Skip the females
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while (gGameExternalOptions.iaIMPSlots[idx] != -1)
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while (gGameExternalOptions.iaIMPSlots[idx] != -1)
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{
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++idx;
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}
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@@ -256,7 +256,7 @@ BOOLEAN IsIMPSlotFree(INT32 iIMPId)
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{
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if ((iIMPId >= 0) && (iIMPId < NUM_PROFILES) &&
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((wcscmp(gMercProfiles[iIMPId].zName, L"") == 0) ||
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(gMercProfiles[iIMPId].bMercStatus == MERC_IS_DEAD)))
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(gMercProfiles[iIMPId].bMercStatus == MERC_IS_DEAD)))
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{
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return TRUE;
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}
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@@ -269,12 +269,12 @@ BOOLEAN IsIMPSlotFree(INT32 iIMPId)
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void EnterIMPMainPage( void )
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{
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// turn off review mode
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fReviewStats = FALSE;
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// create buttons
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// create buttons
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CreateIMPMainPageButtons( );
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// load portrait for face button, if applicable
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@@ -286,19 +286,19 @@ void EnterIMPMainPage( void )
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// alter states
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UpDateIMPMainPageButtons( );
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// entry into IMP about us page
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// entry into IMP about us page
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RenderIMPMainPage( );
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return;
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}
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void ExitIMPMainPage( void )
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{
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// exit from IMP About us page
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// exit from IMP About us page
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// delete Buttons
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DeleteIMPMainPageButtons( );
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DeleteIMPMainPageButtons( );
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DestoryMouseRegionsForIMPMainPageBasedOnCharGenStatus( );
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return;
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@@ -307,27 +307,27 @@ void ExitIMPMainPage( void )
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void RenderIMPMainPage( void )
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{
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// rneders the IMP about us page
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// rneders the IMP about us page
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// the background
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RenderProfileBackGround( );
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// the IMP symbol
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//RenderIMPSymbol( 106, 1 );
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// indent
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// indent
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RenderMainIndentFrame( 164, 74 );
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return;
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}
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void HandleIMPMainPage( void )
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{
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// handles the IMP about main page
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// handles the IMP about main page
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if ( CheckIfFinishedCharacterGeneration( ) )
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{
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iCurrentImpPage = IMP_FINISH;
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iCurrentImpPage = IMP_FINISH;
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}
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// shade out buttons that should be shaded/unselectable
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//ShadeUnSelectableButtons( );
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@@ -339,34 +339,32 @@ void HandleIMPMainPage( void )
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//
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void CreateIMPMainPageButtons( void )
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{
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UINT16 usPosX=0;
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CHAR16 sString[ 128 ];
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CHAR16 sString[ 128 ];
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// the back button button
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giIMPMainPageButtonImage[0]= LoadButtonImage( "LAPTOP\\button_3.sti" ,-1,0,-1,1,-1 );
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giIMPMainPageButtonImage[0]= LoadButtonImage( "LAPTOP\\button_3.sti" ,-1,0,-1,1,-1 );
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/* giIMPMainPageButton[0] = QuickCreateButton( giIMPMainPageButtonImage[0], LAPTOP_SCREEN_UL_X + 10 , LAPTOP_SCREEN_WEB_UL_Y + ( 360 ),
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BUTTON_TOGGLE, MSYS_PRIORITY_HIGHEST - 1,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageBackCallback);
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*/
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//Cancel/back button
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giIMPMainPageButton[0] = CreateIconAndTextButton( giIMPMainPageButtonImage[0], pImpButtonText[ 19 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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LAPTOP_SCREEN_UL_X + 15, LAPTOP_SCREEN_WEB_UL_Y + ( 360 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageBackCallback);
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giIMPMainPageButton[0] = CreateIconAndTextButton( giIMPMainPageButtonImage[0], pImpButtonText[ 19 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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LAPTOP_SCREEN_UL_X + 15, LAPTOP_SCREEN_WEB_UL_Y + ( 360 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageBackCallback);
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SpecifyButtonTextSubOffsets( giIMPMainPageButton[0], 0, -1, FALSE );
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SpecifyButtonTextSubOffsets( giIMPMainPageButton[0], 0, -1, FALSE );
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// the begin profiling button
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giIMPMainPageButtonImage[1]= LoadButtonImage( "LAPTOP\\button_2.sti" ,-1,0,-1,1,-1 );
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giIMPMainPageButtonImage[1]= LoadButtonImage( "LAPTOP\\button_2.sti" ,-1,0,-1,1,-1 );
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/*giIMPMainPageButton[1] = QuickCreateButton( giIMPMainPageButtonImage[1], LAPTOP_SCREEN_UL_X + 136 , LAPTOP_SCREEN_WEB_UL_Y + ( 174 ),
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BUTTON_TOGGLE, MSYS_PRIORITY_HIGHEST - 1,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageBeginCallback);
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@@ -375,40 +373,40 @@ void CreateIMPMainPageButtons( void )
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//Registry/Begin button
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if(( iCurrentProfileMode == IMP__REGISTRY )||( iCurrentProfileMode > IMP__ATTRIBUTES) )
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{
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giIMPMainPageButton[1] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 1 ], pImpButtonText[ 1 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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LAPTOP_SCREEN_UL_X + 136 , LAPTOP_SCREEN_WEB_UL_Y + ( 174 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageBeginCallback);
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}
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giIMPMainPageButton[1] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 1 ], pImpButtonText[ 1 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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LAPTOP_SCREEN_UL_X + 136 , LAPTOP_SCREEN_WEB_UL_Y + ( 174 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageBeginCallback);
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}
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else
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{
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giIMPMainPageButton[1] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 1 ], pImpButtonText[ 22 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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giIMPMainPageButton[1] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 1 ], pImpButtonText[ 22 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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LAPTOP_SCREEN_UL_X + 136 , LAPTOP_SCREEN_WEB_UL_Y + ( 174 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageBeginCallback);
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageBeginCallback);
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}
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// the personality button
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giIMPMainPageButtonImage[2]= LoadButtonImage( "LAPTOP\\button_8.sti" ,-1,0,-1,1,-1 );
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giIMPMainPageButtonImage[2]= LoadButtonImage( "LAPTOP\\button_8.sti" ,-1,0,-1,1,-1 );
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/*
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giIMPMainPageButton[2] = QuickCreateButton( giIMPMainPageButtonImage[2], LAPTOP_SCREEN_UL_X + 13 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ),
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BUTTON_TOGGLE, MSYS_PRIORITY_HIGHEST - 1,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPagePersonalityCallback);
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*/
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//Personality
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giIMPMainPageButton[2] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 2 ], pImpButtonText[ 2 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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MAIN_PAGE__THIRD_BUTTON_POS_X, LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPagePersonalityCallback);
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giIMPMainPageButton[2] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 2 ], pImpButtonText[ 2 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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MAIN_PAGE__THIRD_BUTTON_POS_X, LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPagePersonalityCallback);
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if( IMP_CanWeDisplaySpecialtiesGraph( ) )
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@@ -419,51 +417,51 @@ void CreateIMPMainPageButtons( void )
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// the attribs button
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giIMPMainPageButtonImage[3]= LoadButtonImage( "LAPTOP\\button_8.sti" ,-1,0,-1,1,-1 );
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giIMPMainPageButtonImage[3]= LoadButtonImage( "LAPTOP\\button_8.sti" ,-1,0,-1,1,-1 );
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/*
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giIMPMainPageButton[3] = QuickCreateButton( giIMPMainPageButtonImage[3], LAPTOP_SCREEN_UL_X + 133 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ),
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BUTTON_TOGGLE, MSYS_PRIORITY_HIGHEST - 1,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageAttributesCallback);
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*/
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//Attributes
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giIMPMainPageButton[3] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 3 ], pImpButtonText[ 3 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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MAIN_PAGE__FOURTH_BUTTON_POS_X, LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageAttributesCallback);
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giIMPMainPageButton[3] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 3 ], pImpButtonText[ 3 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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MAIN_PAGE__FOURTH_BUTTON_POS_X, LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageAttributesCallback);
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if( IMP_CanWeDisplayAttributeGraph( ) )
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{
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SpecifyButtonIcon( giIMPMainPageButton[3], guiATTRIBUTEGRAPH, 0, 25, 25, FALSE );
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SpecifyButtonIcon( giIMPMainPageButton[3], guiATTRIBUTEGRAPH, 0, 25, 25, FALSE );
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}
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// the portrait button
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giIMPMainPageButtonImage[4]= LoadButtonImage( "LAPTOP\\button_8.sti" ,-1,0,-1,1,-1 );
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// the portrait button
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giIMPMainPageButtonImage[4]= LoadButtonImage( "LAPTOP\\button_8.sti" ,-1,0,-1,1,-1 );
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/*giIMPMainPageButton[4] = QuickCreateButton( giIMPMainPageButtonImage[4], LAPTOP_SCREEN_UL_X + 253 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ),
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BUTTON_TOGGLE, MSYS_PRIORITY_HIGHEST - 1,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPagePortraitCallback);
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*/
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*/
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//Portrait
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giIMPMainPageButton[4] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 4 ], pImpButtonText[ 4 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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MAIN_PAGE__FIRST_BUTTON_POS_X, LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPagePortraitCallback);
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giIMPMainPageButton[4] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 4 ], pImpButtonText[ 4 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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MAIN_PAGE__FIRST_BUTTON_POS_X, LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPagePortraitCallback);
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// the voice button
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giIMPMainPageButtonImage[5]= LoadButtonImage( "LAPTOP\\button_8.sti" ,-1,0,-1,1,-1 );
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giIMPMainPageButtonImage[5]= LoadButtonImage( "LAPTOP\\button_8.sti" ,-1,0,-1,1,-1 );
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||||
/*giIMPMainPageButton[5] = QuickCreateButton( giIMPMainPageButtonImage[5], LAPTOP_SCREEN_UL_X + 373 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ),
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BUTTON_TOGGLE, MSYS_PRIORITY_HIGHEST - 1,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageVoiceCallback);
|
||||
*/
|
||||
*/
|
||||
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if( iCurrentProfileMode != IMP__VOICE && iCurrentProfileMode != IMP__PORTRAIT )
|
||||
{
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@@ -475,29 +473,29 @@ void CreateIMPMainPageButtons( void )
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}
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//Voice
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||||
giIMPMainPageButton[5] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 5 ], sString, FONT12ARIAL,
|
||||
FONT_WHITE, DEFAULT_SHADOW,
|
||||
FONT_WHITE, DEFAULT_SHADOW,
|
||||
TEXT_CJUSTIFIED,
|
||||
MAIN_PAGE__SECOND_BUTTON_POS_X, LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
|
||||
BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageVoiceCallback);
|
||||
giIMPMainPageButton[5] = CreateIconAndTextButton( giIMPMainPageButtonImage[ 5 ], sString, FONT12ARIAL,
|
||||
FONT_WHITE, DEFAULT_SHADOW,
|
||||
FONT_WHITE, DEFAULT_SHADOW,
|
||||
TEXT_CJUSTIFIED,
|
||||
MAIN_PAGE__SECOND_BUTTON_POS_X, LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
|
||||
BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPMainPageVoiceCallback);
|
||||
|
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if( IMP_CanWeDisplayVoiceGraph( ) )
|
||||
{
|
||||
SpecifyButtonIcon( giIMPMainPageButton[5], guiSMALLSILHOUETTE, 0, 33, 23, FALSE );
|
||||
SpecifyButtonIcon( giIMPMainPageButton[5], guiSMALLSILHOUETTE, 0, 33, 23, FALSE );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SetButtonCursor(giIMPMainPageButton[ 0 ], CURSOR_WWW);
|
||||
|
||||
SetButtonCursor(giIMPMainPageButton[ 0 ], CURSOR_WWW);
|
||||
SetButtonCursor(giIMPMainPageButton[ 1 ], CURSOR_WWW);
|
||||
SetButtonCursor(giIMPMainPageButton[ 2 ], CURSOR_WWW);
|
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SetButtonCursor(giIMPMainPageButton[ 3 ], CURSOR_WWW);
|
||||
SetButtonCursor(giIMPMainPageButton[ 4 ], CURSOR_WWW);
|
||||
SetButtonCursor(giIMPMainPageButton[ 5 ], CURSOR_WWW);
|
||||
|
||||
|
||||
SpecifyButtonTextOffsets( giIMPMainPageButton[ 2 ], 10, 40, TRUE );
|
||||
SpecifyButtonTextOffsets( giIMPMainPageButton[ 3 ], 10, 40, TRUE );
|
||||
SpecifyButtonTextOffsets( giIMPMainPageButton[ 4 ], 10, 40, TRUE );
|
||||
@@ -514,31 +512,31 @@ void CreateIMPMainPageButtons( void )
|
||||
|
||||
void DeleteIMPMainPageButtons( void )
|
||||
{
|
||||
// this function destroys the buttons needed for the IMP about Us Page
|
||||
// this function destroys the buttons needed for the IMP about Us Page
|
||||
|
||||
// the back button
|
||||
RemoveButton(giIMPMainPageButton[0] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[0] );
|
||||
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||||
// the back button
|
||||
RemoveButton(giIMPMainPageButton[0] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[0] );
|
||||
|
||||
// begin profiling button
|
||||
RemoveButton(giIMPMainPageButton[1] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[1] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[1] );
|
||||
|
||||
// begin personna button
|
||||
RemoveButton(giIMPMainPageButton[2] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[2] );
|
||||
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[2] );
|
||||
|
||||
// begin attribs button
|
||||
RemoveButton(giIMPMainPageButton[3] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[3] );
|
||||
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||||
UnloadButtonImage(giIMPMainPageButtonImage[3] );
|
||||
|
||||
// begin portrait button
|
||||
RemoveButton(giIMPMainPageButton[4] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[4] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[4] );
|
||||
|
||||
// begin voice button
|
||||
RemoveButton(giIMPMainPageButton[5] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[5] );
|
||||
UnloadButtonImage(giIMPMainPageButtonImage[5] );
|
||||
|
||||
|
||||
return;
|
||||
@@ -553,56 +551,56 @@ void BtnIMPMainPageBackCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
|
||||
if(reason & MSYS_CALLBACK_REASON_LBUTTON_DWN )
|
||||
{
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
}
|
||||
else if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
||||
{
|
||||
if (btn->uiFlags & BUTTON_CLICKED_ON)
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_HOME_PAGE;
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_HOME_PAGE;
|
||||
fButtonPendingFlag = TRUE;
|
||||
iCurrentProfileMode = IMP__REGISTRY;
|
||||
fFinishedCharGeneration = FALSE;
|
||||
ResetCharacterStats( );
|
||||
ResetCharacterStats( );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BtnIMPMainPageBeginCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
{
|
||||
|
||||
// btn callback for Main Page Begin Profiling
|
||||
|
||||
|
||||
|
||||
if (!(btn->uiFlags & BUTTON_ENABLED))
|
||||
return;
|
||||
|
||||
// too far along to change gender
|
||||
|
||||
|
||||
if(reason & MSYS_CALLBACK_REASON_LBUTTON_DWN )
|
||||
{
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
}
|
||||
else if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
||||
{
|
||||
if (btn->uiFlags & BUTTON_CLICKED_ON)
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
|
||||
// are we going to change name, or do we have to start over from scratch
|
||||
if( iCurrentProfileMode > IMP__ATTRIBUTES )
|
||||
{
|
||||
// too far along, restart
|
||||
DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 1 ], LAPTOP_SCREEN, MSG_BOX_FLAG_YESNO, BeginMessageBoxCallBack);
|
||||
|
||||
DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 1 ], LAPTOP_SCREEN, MSG_BOX_FLAG_YESNO, BeginMessageBoxCallBack);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if( LaptopSaveInfo.iCurrentBalance < COST_OF_PROFILE )
|
||||
{
|
||||
DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 3 ], LAPTOP_SCREEN, MSG_BOX_FLAG_OK, BeginMessageBoxCallBack);
|
||||
|
||||
|
||||
}
|
||||
else if( NumberOfMercsOnPlayerTeam() >= 18 )
|
||||
{
|
||||
@@ -610,15 +608,15 @@ void BtnIMPMainPageBeginCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
}
|
||||
else
|
||||
{
|
||||
// change name
|
||||
iCurrentImpPage = IMP_BEGIN;
|
||||
fButtonPendingFlag = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// change name
|
||||
iCurrentImpPage = IMP_BEGIN;
|
||||
fButtonPendingFlag = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BtnIMPMainPagePersonalityCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
@@ -629,8 +627,8 @@ void BtnIMPMainPagePersonalityCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
if (!(btn->uiFlags & BUTTON_ENABLED))
|
||||
return;
|
||||
|
||||
/*
|
||||
// if not this far in char generation, don't alot ANY action
|
||||
/*
|
||||
// if not this far in char generation, don't alot ANY action
|
||||
if( iCurrentProfileMode != IMP__PERSONALITY )
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
@@ -640,18 +638,18 @@ void BtnIMPMainPagePersonalityCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
|
||||
if(reason & MSYS_CALLBACK_REASON_LBUTTON_DWN )
|
||||
{
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
}
|
||||
else if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
||||
{
|
||||
if (btn->uiFlags & BUTTON_CLICKED_ON)
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_PERSONALITY;
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_PERSONALITY;
|
||||
fButtonPendingFlag = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BtnIMPMainPageAttributesCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
{
|
||||
@@ -660,7 +658,7 @@ void BtnIMPMainPageAttributesCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
|
||||
if (!(btn->uiFlags & BUTTON_ENABLED))
|
||||
return;
|
||||
// if not this far in char generation, don't alot ANY action
|
||||
// if not this far in char generation, don't alot ANY action
|
||||
if( iCurrentProfileMode < IMP__ATTRIBUTES )
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
@@ -671,18 +669,18 @@ void BtnIMPMainPageAttributesCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
|
||||
if(reason & MSYS_CALLBACK_REASON_LBUTTON_DWN )
|
||||
{
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
}
|
||||
else if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
||||
{
|
||||
if (btn->uiFlags & BUTTON_CLICKED_ON)
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_ATTRIBUTE_ENTRANCE;
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_ATTRIBUTE_ENTRANCE;
|
||||
fButtonPendingFlag = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BtnIMPMainPagePortraitCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
{
|
||||
@@ -691,7 +689,7 @@ void BtnIMPMainPagePortraitCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
|
||||
if (!(btn->uiFlags & BUTTON_ENABLED))
|
||||
return;
|
||||
// if not this far in char generation, don't alot ANY action
|
||||
// if not this far in char generation, don't alot ANY action
|
||||
if( ( iCurrentProfileMode != IMP__PORTRAIT )&&( iCurrentProfileMode != IMP__VOICE ) && ( iCurrentProfileMode > IMP__FINISH ) )
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
@@ -702,18 +700,18 @@ void BtnIMPMainPagePortraitCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
|
||||
if(reason & MSYS_CALLBACK_REASON_LBUTTON_DWN )
|
||||
{
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
}
|
||||
else if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
||||
{
|
||||
if (btn->uiFlags & BUTTON_CLICKED_ON)
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_PORTRAIT;
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_PORTRAIT;
|
||||
fButtonPendingFlag = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BtnIMPMainPageVoiceCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
@@ -723,7 +721,7 @@ void BtnIMPMainPageVoiceCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
|
||||
if (!(btn->uiFlags & BUTTON_ENABLED))
|
||||
return;
|
||||
// if not this far in char generation, don't alot ANY action
|
||||
// if not this far in char generation, don't alot ANY action
|
||||
if( ( iCurrentProfileMode != IMP__PORTRAIT ) && ( iCurrentProfileMode > IMP__FINISH ) )
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
@@ -734,40 +732,40 @@ void BtnIMPMainPageVoiceCallback(GUI_BUTTON *btn,INT32 reason)
|
||||
|
||||
if(reason & MSYS_CALLBACK_REASON_LBUTTON_DWN )
|
||||
{
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
btn->uiFlags|=(BUTTON_CLICKED_ON);
|
||||
}
|
||||
else if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
||||
{
|
||||
if (btn->uiFlags & BUTTON_CLICKED_ON)
|
||||
{
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_VOICE;
|
||||
btn->uiFlags&=~(BUTTON_CLICKED_ON);
|
||||
iCurrentImpPage = IMP_VOICE;
|
||||
fButtonPendingFlag = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void NextProfilingMode( void )
|
||||
{
|
||||
// this function will change to mode the player is in for profiling
|
||||
|
||||
// this function will change to mode the player is in for profiling
|
||||
|
||||
// if less than done
|
||||
if(iCurrentProfileMode < IMP__VOICE)
|
||||
iCurrentProfileMode++;
|
||||
|
||||
if(iCurrentProfileMode < IMP__VOICE)
|
||||
iCurrentProfileMode++;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
BOOLEAN CheckIfFinishedCharacterGeneration( void )
|
||||
{
|
||||
// this function checks to see if character is done character generation
|
||||
|
||||
// this function checks to see if character is done character generation
|
||||
|
||||
// are we done character generation
|
||||
if( iCurrentProfileMode == IMP__FINISH )
|
||||
{
|
||||
// yes
|
||||
return ( TRUE );
|
||||
return ( TRUE );
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -775,32 +773,32 @@ BOOLEAN CheckIfFinishedCharacterGeneration( void )
|
||||
return ( FALSE );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void ShadeUnSelectableButtons( void )
|
||||
{
|
||||
|
||||
INT32 iCounter =0;
|
||||
// this function looks at the status ofiCurrentProfileMode and decides which buttons
|
||||
// this function looks at the status ofiCurrentProfileMode and decides which buttons
|
||||
// should be shaded ( unselectable )
|
||||
|
||||
|
||||
for( iCounter = iCurrentProfileMode; iCounter < 5; iCounter++ )
|
||||
{
|
||||
ShadowVideoSurfaceRect( FRAME_BUFFER, 13 + (iCounter ) * 120 + 114, 245, 13 + ( iCounter + 1 ) * 120 + 90, 245 + 92 );
|
||||
InvalidateRegion(13 + (iCounter ) * 120 + 114, 245, 13 + (iCounter ) * 120 + 114, 245 + 92 );
|
||||
ShadowVideoSurfaceRect( FRAME_BUFFER, 13 + (iCounter ) * 120 + 114, 245, 13 + ( iCounter + 1 ) * 120 + 90, 245 + 92 );
|
||||
InvalidateRegion(13 + (iCounter ) * 120 + 114, 245, 13 + (iCounter ) * 120 + 114, 245 + 92 );
|
||||
}
|
||||
|
||||
|
||||
fMarkButtonsDirtyFlag = FALSE;
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
void UpDateIMPMainPageButtons( void )
|
||||
{
|
||||
// update mainpage button states
|
||||
INT32 iCount = 0;
|
||||
INT32 iCount = 0;
|
||||
|
||||
// disable all
|
||||
for( iCount = 2; iCount < 6; iCount++)
|
||||
for( iCount = 2; iCount < 6; iCount++)
|
||||
{
|
||||
DisableButton( giIMPMainPageButton[ iCount ] );
|
||||
}
|
||||
@@ -809,15 +807,15 @@ void UpDateIMPMainPageButtons( void )
|
||||
{
|
||||
MSYS_DisableRegion( &pIMPMainPageMouseRegions[ iCount ]);
|
||||
}
|
||||
// enable
|
||||
switch( iCurrentProfileMode )
|
||||
// enable
|
||||
switch( iCurrentProfileMode )
|
||||
{
|
||||
//begin
|
||||
case IMP__REGISTRY:
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
break;
|
||||
|
||||
//Personality ( 3RD BUTTON )
|
||||
@@ -830,10 +828,10 @@ void UpDateIMPMainPageButtons( void )
|
||||
// MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
/*
|
||||
EnableButton( giIMPMainPageButton[2] );
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
EnableButton( giIMPMainPageButton[2] );
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
*/
|
||||
break;
|
||||
|
||||
@@ -842,32 +840,32 @@ void UpDateIMPMainPageButtons( void )
|
||||
EnableButton( giIMPMainPageButton[2] );
|
||||
EnableButton( giIMPMainPageButton[4] );
|
||||
EnableButton( giIMPMainPageButton[5] );
|
||||
EnableButton( giIMPMainPageButton[3] );
|
||||
EnableButton( giIMPMainPageButton[3] );
|
||||
|
||||
// MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
// MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
// MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
// MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
// MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
/*
|
||||
EnableButton( giIMPMainPageButton[3] );
|
||||
EnableButton( giIMPMainPageButton[3] );
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
*/
|
||||
break;
|
||||
|
||||
//Portrait ( ist button
|
||||
case IMP__PORTRAIT:
|
||||
// EnableButton( giIMPMainPageButton[3] );
|
||||
EnableButton( giIMPMainPageButton[4] );
|
||||
EnableButton( giIMPMainPageButton[4] );
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
/*
|
||||
EnableButton( giIMPMainPageButton[3] );
|
||||
EnableButton( giIMPMainPageButton[4] );
|
||||
EnableButton( giIMPMainPageButton[4] );
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
//MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
//MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
*/
|
||||
break;
|
||||
|
||||
@@ -880,11 +878,11 @@ void UpDateIMPMainPageButtons( void )
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
/*
|
||||
//MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
EnableButton( giIMPMainPageButton[3] );
|
||||
EnableButton( giIMPMainPageButton[4] );
|
||||
EnableButton( giIMPMainPageButton[5] );
|
||||
//MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_EnableRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
EnableButton( giIMPMainPageButton[3] );
|
||||
EnableButton( giIMPMainPageButton[4] );
|
||||
EnableButton( giIMPMainPageButton[5] );
|
||||
*/
|
||||
break;
|
||||
}
|
||||
@@ -895,12 +893,12 @@ void UpDateIMPMainPageButtons( void )
|
||||
void BeginMessageBoxCallBack( UINT8 bExitValue )
|
||||
{
|
||||
// yes, so start over, else stay here and do nothing for now
|
||||
if( bExitValue == MSG_BOX_RETURN_YES )
|
||||
if( bExitValue == MSG_BOX_RETURN_YES )
|
||||
{
|
||||
iCurrentImpPage = IMP_BEGIN;
|
||||
iCurrentProfileMode = IMP__REGISTRY;
|
||||
iCurrentProfileMode = IMP__REGISTRY;
|
||||
}
|
||||
|
||||
|
||||
else if( bExitValue == MSG_BOX_RETURN_OK )
|
||||
{
|
||||
// if ok, then we are coming from financial warning, allow continue
|
||||
@@ -911,29 +909,29 @@ void BeginMessageBoxCallBack( UINT8 bExitValue )
|
||||
|
||||
void CreateMouseRegionsForIMPMainPageBasedOnCharGenStatus( void )
|
||||
{
|
||||
// this procedure will create masks for the char generation main page
|
||||
// this procedure will create masks for the char generation main page
|
||||
|
||||
|
||||
|
||||
// mask for personality page button
|
||||
MSYS_DefineRegion( &pIMPMainPageMouseRegions[ 0 ],LAPTOP_SCREEN_UL_X + 13 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), LAPTOP_SCREEN_UL_X + 13 + 115 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ) + 93 , MSYS_PRIORITY_HIGH+5,
|
||||
CURSOR_WWW, MSYS_NO_CALLBACK, IMPMainPageNotSelectableBtnCallback );
|
||||
MSYS_DefineRegion( &pIMPMainPageMouseRegions[ 0 ],LAPTOP_SCREEN_UL_X + 13 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), LAPTOP_SCREEN_UL_X + 13 + 115 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ) + 93 , MSYS_PRIORITY_HIGH+5,
|
||||
CURSOR_WWW, MSYS_NO_CALLBACK, IMPMainPageNotSelectableBtnCallback );
|
||||
|
||||
// mask for attrib page button
|
||||
MSYS_DefineRegion( &pIMPMainPageMouseRegions[ 1 ],LAPTOP_SCREEN_UL_X + 133 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), LAPTOP_SCREEN_UL_X + 133 + 115 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ) + 93 , MSYS_PRIORITY_HIGH+5,
|
||||
CURSOR_WWW, MSYS_NO_CALLBACK, IMPMainPageNotSelectableBtnCallback );
|
||||
MSYS_DefineRegion( &pIMPMainPageMouseRegions[ 1 ],LAPTOP_SCREEN_UL_X + 133 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), LAPTOP_SCREEN_UL_X + 133 + 115 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ) + 93 , MSYS_PRIORITY_HIGH+5,
|
||||
CURSOR_WWW, MSYS_NO_CALLBACK, IMPMainPageNotSelectableBtnCallback );
|
||||
|
||||
|
||||
|
||||
// mask for portrait page button
|
||||
MSYS_DefineRegion( &pIMPMainPageMouseRegions[ 2 ],LAPTOP_SCREEN_UL_X + 253 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), LAPTOP_SCREEN_UL_X + 253 + 115 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ) + 93 , MSYS_PRIORITY_HIGH+5,
|
||||
CURSOR_WWW, MSYS_NO_CALLBACK, IMPMainPageNotSelectableBtnCallback );
|
||||
MSYS_DefineRegion( &pIMPMainPageMouseRegions[ 2 ],LAPTOP_SCREEN_UL_X + 253 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), LAPTOP_SCREEN_UL_X + 253 + 115 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ) + 93 , MSYS_PRIORITY_HIGH+5,
|
||||
CURSOR_WWW, MSYS_NO_CALLBACK, IMPMainPageNotSelectableBtnCallback );
|
||||
|
||||
|
||||
|
||||
|
||||
// mask for voice page button
|
||||
MSYS_DefineRegion( &pIMPMainPageMouseRegions[ 3 ],LAPTOP_SCREEN_UL_X + 373 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), LAPTOP_SCREEN_UL_X + 373 + 115 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ) + 93 , MSYS_PRIORITY_HIGH+5,
|
||||
CURSOR_WWW, MSYS_NO_CALLBACK, IMPMainPageNotSelectableBtnCallback );
|
||||
MSYS_DefineRegion( &pIMPMainPageMouseRegions[ 3 ],LAPTOP_SCREEN_UL_X + 373 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ), LAPTOP_SCREEN_UL_X + 373 + 115 , LAPTOP_SCREEN_WEB_UL_Y + ( 245 ) + 93 , MSYS_PRIORITY_HIGH+5,
|
||||
CURSOR_WWW, MSYS_NO_CALLBACK, IMPMainPageNotSelectableBtnCallback );
|
||||
|
||||
|
||||
|
||||
@@ -950,32 +948,32 @@ void DestoryMouseRegionsForIMPMainPageBasedOnCharGenStatus( void )
|
||||
// will destroy button masks for the char gen pages
|
||||
|
||||
|
||||
MSYS_RemoveRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
MSYS_RemoveRegion( &pIMPMainPageMouseRegions[ 0 ]);
|
||||
|
||||
MSYS_RemoveRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
MSYS_RemoveRegion( &pIMPMainPageMouseRegions[ 1 ]);
|
||||
|
||||
MSYS_RemoveRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
MSYS_RemoveRegion( &pIMPMainPageMouseRegions[ 2 ]);
|
||||
|
||||
MSYS_RemoveRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
|
||||
MSYS_RemoveRegion( &pIMPMainPageMouseRegions[ 3 ]);
|
||||
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void IMPMainPageNotSelectableBtnCallback(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
{
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 4 ], LAPTOP_SCREEN, MSG_BOX_FLAG_OK, BeginMessageBoxCallBack);
|
||||
}
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 4 ], LAPTOP_SCREEN, MSG_BOX_FLAG_OK, BeginMessageBoxCallBack);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -995,7 +993,7 @@ INT32 CountFilledIMPSlots( INT8 iSex )
|
||||
for (i = iStart; i <= iEnd; ++i)
|
||||
{
|
||||
if ((gGameExternalOptions.iaIMPSlots[i] != -1) &&
|
||||
(!IsIMPSlotFree(gGameExternalOptions.iaIMPSlots[i])))
|
||||
(!IsIMPSlotFree(gGameExternalOptions.iaIMPSlots[i])))
|
||||
{
|
||||
++iCount;
|
||||
}
|
||||
@@ -1019,7 +1017,7 @@ INT32 CountEmptyIMPSlots( INT8 iSex )
|
||||
// Count the free slots
|
||||
for (i = iStart; i <= iEnd; ++i)
|
||||
{
|
||||
if (IsIMPSlotFree(gGameExternalOptions.iaIMPSlots[i]))
|
||||
if (IsIMPSlotFree(gGameExternalOptions.iaIMPSlots[i]))
|
||||
{
|
||||
++iCount;
|
||||
}
|
||||
@@ -1061,7 +1059,7 @@ INT32 GetFreeIMPSlot(INT32 iIMPId, INT32 iDefaultIMPId)
|
||||
// We have a default imp id (90210 or nickname)
|
||||
if (iDefaultIMPId != -1)
|
||||
{
|
||||
if (IsIMPSlotFree(iDefaultIMPId))
|
||||
if (IsIMPSlotFree(iDefaultIMPId))
|
||||
{
|
||||
return iDefaultIMPId;
|
||||
}
|
||||
@@ -1089,7 +1087,7 @@ INT32 GetFreeIMPSlot(INT32 iIMPId, INT32 iDefaultIMPId)
|
||||
for (i = iStart; i <= iEnd; ++i)
|
||||
{
|
||||
// Found a free imp slot
|
||||
if (IsIMPSlotFree(gGameExternalOptions.iaIMPSlots[i]))
|
||||
if (IsIMPSlotFree(gGameExternalOptions.iaIMPSlots[i]))
|
||||
{
|
||||
return gGameExternalOptions.iaIMPSlots[i];
|
||||
}
|
||||
@@ -1103,8 +1101,8 @@ INT32 GetFreeIMPSlot(INT32 iIMPId, INT32 iDefaultIMPId)
|
||||
|
||||
BOOLEAN LoadCharacterPortraitForMainPage( void )
|
||||
{
|
||||
// this function will load the character's portrait, to be used on portrait button
|
||||
VOBJECT_DESC VObjectDesc;
|
||||
// this function will load the character's portrait, to be used on portrait button
|
||||
VOBJECT_DESC VObjectDesc;
|
||||
|
||||
if( IMP_CanWeDisplayPortrait( ) )
|
||||
{
|
||||
@@ -1113,10 +1111,10 @@ BOOLEAN LoadCharacterPortraitForMainPage( void )
|
||||
FilenameForBPP( pPlayerSelectedFaceFileNames[ iPortraitNumber ] , VObjectDesc.ImageFile);
|
||||
CHECKF(AddVideoObject(&VObjectDesc, &guiCHARACTERPORTRAITFORMAINPAGE));
|
||||
|
||||
|
||||
|
||||
// now specify
|
||||
SpecifyButtonIcon( giIMPMainPageButton[4], guiCHARACTERPORTRAITFORMAINPAGE, 0,
|
||||
33, 23, FALSE );
|
||||
SpecifyButtonIcon( giIMPMainPageButton[4], guiCHARACTERPORTRAITFORMAINPAGE, 0,
|
||||
33, 23, FALSE );
|
||||
}
|
||||
|
||||
return( TRUE );
|
||||
@@ -1126,9 +1124,9 @@ BOOLEAN LoadCharacterPortraitForMainPage( void )
|
||||
|
||||
BOOLEAN IMP_CanWeDisplayPortrait( )
|
||||
{
|
||||
if( iCurrentProfileMode == IMP__VOICE ||
|
||||
iCurrentProfileMode == IMP__ATTRIBUTES ||
|
||||
iCurrentProfileMode == IMP__PERSONALITY ||
|
||||
if( iCurrentProfileMode == IMP__VOICE ||
|
||||
iCurrentProfileMode == IMP__ATTRIBUTES ||
|
||||
iCurrentProfileMode == IMP__PERSONALITY ||
|
||||
iCurrentProfileMode == IMP__FINISH )
|
||||
{
|
||||
return( TRUE );
|
||||
@@ -1155,7 +1153,7 @@ BOOLEAN IMP_CanWeDisplayAttributeGraph( )
|
||||
|
||||
BOOLEAN IMP_CanWeDisplaySpecialtiesGraph( )
|
||||
{
|
||||
if( iCurrentProfileMode == IMP__ATTRIBUTES ||
|
||||
if( iCurrentProfileMode == IMP__ATTRIBUTES ||
|
||||
iCurrentProfileMode == IMP__FINISH )
|
||||
{
|
||||
return( TRUE );
|
||||
@@ -1169,9 +1167,9 @@ BOOLEAN IMP_CanWeDisplaySpecialtiesGraph( )
|
||||
|
||||
BOOLEAN IMP_CanWeDisplayVoiceGraph( )
|
||||
{
|
||||
if( iCurrentProfileMode == IMP__ATTRIBUTES ||
|
||||
// iCurrentProfileMode == IMP__VOICE ||
|
||||
iCurrentProfileMode == IMP__PERSONALITY ||
|
||||
if( iCurrentProfileMode == IMP__ATTRIBUTES ||
|
||||
// iCurrentProfileMode == IMP__VOICE ||
|
||||
iCurrentProfileMode == IMP__PERSONALITY ||
|
||||
iCurrentProfileMode == IMP__FINISH )
|
||||
{
|
||||
return( TRUE );
|
||||
|
||||
Reference in New Issue
Block a user