Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+9 -3
View File
@@ -1,9 +1,13 @@
#ifndef _SAVE_LOAD_GAME_H_
#define _SAVE_LOAD_GAME_H_
#include "Soldier Control.h"
#include "GameSettings.h"
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
class SOLDIERTYPE;
#define BYTESINMEGABYTE 1048576 //1024*1024
#define REQUIRED_FREE_SPACE (20 * BYTESINMEGABYTE)
@@ -50,13 +54,15 @@ typedef struct
UINT32 uiRandom;
UINT8 ubFiller[110];
UINT8 ubInventorySystem;
UINT8 ubFiller[109];
} SAVED_GAME_HEADER;
extern UINT32 guiScreenToGotoAfterLoadingSavedGame;
extern UINT32 guiSaveGameVersion;
extern UINT32 guiCurrentSaveGameVersion;
void CreateSavedGameFileNameFromNumber( UINT8 ubSaveGameID, STR pzNewFileName );