mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -68,7 +68,7 @@ INT32 giProfileCount;
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// they are required for the String() function, which is NOT a
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// debug-mode only function, it's used in release-mode as well! -- DB
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CHAR8 gubAssertString[128];
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CHAR8 gubAssertString[512];//for long filenames
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#define MAX_MSG_LENGTH2 512
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CHAR8 gbTmpDebugString[8][MAX_MSG_LENGTH2];
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@@ -158,7 +158,7 @@ STRING512 gpcDebugLogFileName;
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// Return Value :
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// Modification history :
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//
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// xxjun98:CJC -> creation
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// xxjun98:CJC ->creation
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//
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//**************************************************************************
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BOOLEAN DbgGetLogFileName( STRING512 pcName )
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@@ -194,7 +194,7 @@ BOOLEAN DbgGetLogFileName( STRING512 pcName )
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// Return Value :
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// Modification history :
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//
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// xxnov96:HJH -> creation
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// xxnov96:HJH ->creation
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//
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//**************************************************************************
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@@ -235,7 +235,7 @@ BOOLEAN DbgInitialize(void)
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// Return Value :
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// Modification history :
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//
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// xxnov96:HJH -> creation
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// xxnov96:HJH ->creation
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//
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//**************************************************************************
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@@ -254,7 +254,7 @@ void DbgShutdown(void)
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// Return Value :
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// Modification history :
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//
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// June 97: BR -> creation
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// June 97: BR ->creation
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//
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//**************************************************************************
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@@ -324,7 +324,7 @@ void RemoveDebugText( void )
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// Return Value :
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// Modification history :
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//
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// June 97: BR -> creation
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// June 97: BR ->creation
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//
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//**************************************************************************
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@@ -343,7 +343,6 @@ void DbgClearAllTopics( void )
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}
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}
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//**************************************************************************
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//
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// DbgMessageReal
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@@ -354,7 +353,7 @@ void DbgClearAllTopics( void )
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// Return Value :
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// Modification history :
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//
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// xxnov96:HJH -> creation
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// xxnov96:HJH ->creation
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//
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//**************************************************************************
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void DbgMessageReal(UINT16 uiTopicId, UINT8 uiCommand, UINT8 uiDebugLevel, STR8 strMessage)
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@@ -362,7 +361,6 @@ void DbgMessageReal(UINT16 uiTopicId, UINT8 uiCommand, UINT8 uiDebugLevel, STR8
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#ifndef _NO_DEBUG_TXT
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FILE *OutFile;
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#endif
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// Check for a registered topic ID
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if ( uiTopicId < MAX_TOPICS_ALLOTED )//&& gfDebugTopics[uiTopicId] )
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{
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@@ -379,7 +377,6 @@ void DbgMessageReal(UINT16 uiTopicId, UINT8 uiCommand, UINT8 uiDebugLevel, STR8
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}
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#endif
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}
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}
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//**************************************************************************
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@@ -392,7 +389,7 @@ void DbgMessageReal(UINT16 uiTopicId, UINT8 uiCommand, UINT8 uiDebugLevel, STR8
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// Return Value :
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// Modification history :
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//
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// 11nov96:HJH -> creation
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// 11nov96:HJH ->creation
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//
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//**************************************************************************
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@@ -411,7 +408,7 @@ BOOLEAN DbgSetDebugLevel(UINT16 uiTopicId, UINT8 uiDebugLevel)
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// Return Value :
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// Modification history :
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//
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// xxnov96:HJH -> creation
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// xxnov96:HJH ->creation
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//
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//**************************************************************************
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@@ -493,7 +490,6 @@ void DbgShutdown(void) {};
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#endif
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#if defined ( _DEBUG ) || defined ( FORCE_ASSERTS_ON )
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@@ -507,15 +503,14 @@ extern HVOBJECT FontObjs[25];
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#ifdef JA2 //JAGGED ALLIANCE 2 VERSION ONLY
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void _FailMessage( STR8 pString, UINT32 uiLineNum, STR8 pSourceFile )
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{
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{
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CHAR8 ubOutputString[512];
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#ifndef _NO_DEBUG_TXT
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MSG Message;
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// FILE *DebugFile;
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#endif
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BOOLEAN fDone = FALSE;
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//Build the output strings
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sprintf( ubOutputString, "{ %ld } Assertion Failure [Line %d in %s]\n", GetTickCount(), uiLineNum, pSourceFile );
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sprintf( ubOutputString, "{ %ld } Assertion Failure [Line %d in \n%c %s]\n", GetTickCount(), uiLineNum, '\n', pSourceFile );
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if( pString )
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sprintf( gubAssertString, pString );
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else
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@@ -540,6 +535,7 @@ void _FailMessage( STR8 pString, UINT32 uiLineNum, STR8 pSourceFile )
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// 0verhaul: Replacement for the above. More consistent.
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DbgMessage( TOPIC_GAME, DBG_LEVEL_1, ubOutputString);
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#if 0
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if( !FontObjs[0] )
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{ //Font manager hasn't yet been initialized so use the windows error system
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@@ -554,7 +550,7 @@ void _FailMessage( STR8 pString, UINT32 uiLineNum, STR8 pSourceFile )
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//NASTY HACK, THE GAME IS GOING TO DIE ANYWAY, SO WHO CARES WHAT WE DO.
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//This will actually bring up a screen that prints out the assert message
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//until the user hits esc or alt-x.
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sprintf( gubErrorText, "Assertion Failure -- Line %d in %s", uiLineNum, pSourceFile );
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sprintf( gubErrorText, "Assertion Failure -- Line %d in %s %s", uiLineNum, std::string("\n").c_str(), pSourceFile );
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SetPendingNewScreen( ERROR_SCREEN );
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SetCurrentScreen( ERROR_SCREEN );
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while (gfProgramIsRunning)
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