Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+3 -3
View File
@@ -87,8 +87,8 @@ typedef struct
HANDLE hLibraryHandle;
UINT16 usNumberOfEntries;
BOOLEAN fLibraryOpen;
// BOOLEAN fAnotherFileAlreadyOpenedLibrary; //this variable is set when a file is opened from the library and reset when the file is close. No 2 files can have access to the library at 1 time.
UINT32 uiIdOfOtherFileAlreadyOpenedLibrary; //this variable is set when a file is opened from the library and reset when the file is close. No 2 files can have access to the library at 1 time.
// BOOLEAN fAnotherFileAlreadyOpenedLibrary; //this variable is set when a file is opened from the library and reset when the file is close. No 2 files can have access to the library at 1 time.
UINT32 uiIdOfOtherFileAlreadyOpenedLibrary; //this variable is set when a file is opened from the library and reset when the file is close. No 2 files can have access to the library at 1 time.
INT32 iNumFilesOpen;
INT32 iSizeOfOpenFileArray;
FileHeaderStruct *pFileHeader;
@@ -132,7 +132,7 @@ typedef struct
//*************************************************************************
//
// NOTE! The following structs are also used by the datalib98 utility
// NOTE! The following structs are also used by the datalib98 utility
//
//*************************************************************************