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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -87,8 +87,8 @@ typedef struct
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HANDLE hLibraryHandle;
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UINT16 usNumberOfEntries;
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BOOLEAN fLibraryOpen;
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// BOOLEAN fAnotherFileAlreadyOpenedLibrary; //this variable is set when a file is opened from the library and reset when the file is close. No 2 files can have access to the library at 1 time.
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UINT32 uiIdOfOtherFileAlreadyOpenedLibrary; //this variable is set when a file is opened from the library and reset when the file is close. No 2 files can have access to the library at 1 time.
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// BOOLEAN fAnotherFileAlreadyOpenedLibrary; //this variable is set when a file is opened from the library and reset when the file is close. No 2 files can have access to the library at 1 time.
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UINT32 uiIdOfOtherFileAlreadyOpenedLibrary; //this variable is set when a file is opened from the library and reset when the file is close. No 2 files can have access to the library at 1 time.
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INT32 iNumFilesOpen;
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INT32 iSizeOfOpenFileArray;
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FileHeaderStruct *pFileHeader;
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@@ -132,7 +132,7 @@ typedef struct
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//*************************************************************************
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//
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// NOTE! The following structs are also used by the datalib98 utility
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// NOTE! The following structs are also used by the datalib98 utility
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//
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//*************************************************************************
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