mirror of
https://github.com/1dot13/source.git
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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -7,7 +7,7 @@
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// each region.
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//
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// Written by Bret Rowdon, Jan 30 '97
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// Re-Written by Kris Morness, since...
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// Re-Written by Kris Morness, since...
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//
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//=================================================================================================
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@@ -55,7 +55,7 @@
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//Max double click delay (in milliseconds) to be considered a double click
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#define MSYS_DOUBLECLICK_DELAY 400
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//
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//Records and stores the last place the user clicked. These values are compared to the current
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//Records and stores the last place the user clicked. These values are compared to the current
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//click to determine if a double click event has been detected.
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MOUSE_REGION *gpRegionLastLButtonDown = NULL;
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MOUSE_REGION *gpRegionLastLButtonUp = NULL;
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@@ -64,7 +64,7 @@ UINT32 guiRegionLastLButtonDownTime = 0;
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extern void ReleaseAnchorMode(); //private function used here (implemented in Button System.c)
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extern void ReleaseAnchorMode(); //private function used here (implemented in Button System.c)
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// number of lines in height help text will be
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INT16 GetNumberOfLinesInHeight( const STR16 pStringA );
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@@ -96,12 +96,12 @@ MOUSE_REGION *MSYS_PrevRegion = NULL;
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MOUSE_REGION *MSYS_CurrRegion = NULL;
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//When set, the fast help text will be instantaneous, if consecutive regions with help text are
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//hilighted. It is set, whenever the timer for the first help button expires, and the mode is
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//hilighted. It is set, whenever the timer for the first help button expires, and the mode is
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//cleared as soon as the cursor moves into no region or a region with no helptext.
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BOOLEAN gfPersistantFastHelpMode;
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INT16 gsFastHelpDelay = 600; // In timer ticks
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BOOLEAN gfShowFastHelp = TRUE;
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INT16 gsFastHelpDelay = 600; // In timer ticks
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BOOLEAN gfShowFastHelp = TRUE;
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// help text is done, now execute callback, if there is one
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void ExecuteMouseHelpEndCallBack( MOUSE_REGION *region );
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@@ -109,9 +109,9 @@ void ExecuteMouseHelpEndCallBack( MOUSE_REGION *region );
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//Kris:
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//NOTE: This doesn't really need to be here, however, it is a good indication that
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//NOTE: This doesn't really need to be here, however, it is a good indication that
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//when an error appears here, that you need to go below to the init code and initialize the
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//values there as well. That's the only reason why I left this here.
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//values there as well. That's the only reason why I left this here.
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MOUSE_REGION MSYS_SystemBaseRegion = {
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MSYS_ID_SYSTEM, MSYS_PRIORITY_SYSTEM, BASE_REGION_FLAGS,
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-32767, -32767, 32767, 32767, 0, 0, 0, 0, 0, 0,
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@@ -120,17 +120,17 @@ MOUSE_REGION MSYS_SystemBaseRegion = {
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BOOLEAN gfRefreshUpdate = FALSE;
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//Kris: December 3, 1997
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//Kris: December 3, 1997
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//Special internal debugging utilities that will ensure that you don't attempt to delete
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//an already deleted region. It will also ensure that you don't create an identical region
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//an already deleted region. It will also ensure that you don't create an identical region
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//that already exists.
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//TO REMOVE ALL DEBUG FUNCTIONALITY: simply comment out MOUSESYSTEM_DEBUGGING definition
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//TO REMOVE ALL DEBUG FUNCTIONALITY: simply comment out MOUSESYSTEM_DEBUGGING definition
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#ifdef JA2
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#ifdef _DEBUG
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#ifdef _DEBUG
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#ifndef BOUNDS_CHECKER
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#define MOUSESYSTEM_DEBUGGING
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#define MOUSESYSTEM_DEBUGGING
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#endif
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#endif
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#endif
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#endif
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#ifdef MOUSESYSTEM_DEBUGGING
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@@ -254,11 +254,11 @@ void MSYS_SGP_Mouse_Handler_Hook(UINT16 Type,UINT16 Xcoord, UINT16 Ycoord, BOOLE
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{
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MSYS_Action |= MSYS_DO_LBUTTON_UP;
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//Kris:
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//Used only if applicable. This is used for that special button that is locked with the
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//mouse press -- just like windows. When you release the button, the previous state
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//of the button is restored if you released the mouse outside of it's boundaries. If
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//Used only if applicable. This is used for that special button that is locked with the
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//mouse press -- just like windows. When you release the button, the previous state
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//of the button is restored if you released the mouse outside of it's boundaries. If
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//you release inside of the button, the action is selected -- but later in the code.
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//NOTE: It has to be here, because the mouse can be released anywhere regardless of
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//NOTE: It has to be here, because the mouse can be released anywhere regardless of
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//regions, buttons, etc.
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#ifdef JA2
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ReleaseAnchorMode();
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@@ -323,7 +323,7 @@ void MSYS_SGP_Mouse_Handler_Hook(UINT16 Type,UINT16 Xcoord, UINT16 Ycoord, BOOLE
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break;
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default:
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DbgMessage(TOPIC_MOUSE_SYSTEM, DBG_LEVEL_0, "ERROR -- MSYS 2 SGP Mouse Hook got bad type");
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DbgMessage(TOPIC_MOUSE_SYSTEM, DBG_LEVEL_0, "ERROR -- MSYS 2 SGP Mouse Hook got bad type");
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break;
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}
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}
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@@ -519,7 +519,7 @@ void MSYS_DeleteRegionFromList(MOUSE_REGION *region)
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{
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if(region->prev)
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region->prev->next = region->next;
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// If not last node in list, adjust following node's ->prev entry.
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// If not last node in list, adjust following node's->prev entry.
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if( region->next )
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region->next->prev = region->prev;
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region->prev = region->next = NULL;
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@@ -555,14 +555,14 @@ void MSYS_DeleteRegionFromList(MOUSE_REGION *region)
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//======================================================================================================
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// MSYS_UpdateMouseRegion
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//
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// Searches the list for the highest priority region and updates its info. It also dispatches
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// Searches the list for the highest priority region and updates it's info. It also dispatches
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// the callback functions
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//
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void MSYS_UpdateMouseRegion(void)
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{
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INT32 found;
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UINT32 ButtonReason;
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MOUSE_REGION *pTempRegion;
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MOUSE_REGION *pTempRegion;
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BOOLEAN fFound=FALSE;
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found=FALSE;
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@@ -578,10 +578,10 @@ void MSYS_UpdateMouseRegion(void)
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while( !found && MSYS_CurrRegion )
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{
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if( MSYS_CurrRegion->uiFlags & (MSYS_REGION_ENABLED | MSYS_ALLOW_DISABLED_FASTHELP) &&
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(MSYS_CurrRegion->RegionTopLeftX <= MSYS_CurrentMX) && // Check boundaries
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(MSYS_CurrRegion->RegionTopLeftY <= MSYS_CurrentMY) &&
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(MSYS_CurrRegion->RegionBottomRightX >= MSYS_CurrentMX) &&
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(MSYS_CurrRegion->RegionBottomRightY >= MSYS_CurrentMY))
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(MSYS_CurrRegion->RegionTopLeftX <= MSYS_CurrentMX) && // Check boundaries
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(MSYS_CurrRegion->RegionTopLeftY <= MSYS_CurrentMY) &&
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(MSYS_CurrRegion->RegionBottomRightX >= MSYS_CurrentMX) &&
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(MSYS_CurrRegion->RegionBottomRightY >= MSYS_CurrentMY))
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{
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// We got the right region. We don't need to check for priorities 'cause
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// the whole list is sorted the right way!
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@@ -623,7 +623,7 @@ void MSYS_UpdateMouseRegion(void)
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}
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if (MSYS_CurrRegion)
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MSYS_CurrRegion->FastHelpTimer = gsFastHelpDelay;
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MSYS_CurrRegion->FastHelpTimer = gsFastHelpDelay;
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// Force a callbacks to happen on previous region to indicate that
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// the mouse has left the old region
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@@ -643,7 +643,7 @@ void MSYS_UpdateMouseRegion(void)
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{
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if( MSYS_CurrRegion->FastHelpText && !( MSYS_CurrRegion->uiFlags & MSYS_FASTHELP_RESET ) )
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{
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//ExecuteMouseHelpEndCallBack( MSYS_CurrRegion );
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//ExecuteMouseHelpEndCallBack( MSYS_CurrRegion );
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MSYS_CurrRegion->FastHelpTimer = gsFastHelpDelay;
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#ifdef _JA2_RENDER_DIRTY
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if( MSYS_CurrRegion->uiFlags & MSYS_GOT_BACKGROUND )
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@@ -666,7 +666,7 @@ void MSYS_UpdateMouseRegion(void)
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}
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// if the cursor is set and is not set to no cursor
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if( MSYS_CurrRegion->uiFlags & MSYS_REGION_ENABLED &&
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if( MSYS_CurrRegion->uiFlags & MSYS_REGION_ENABLED &&
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MSYS_CurrRegion->uiFlags & MSYS_SET_CURSOR &&
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MSYS_CurrRegion->Cursor != MSYS_NO_CURSOR )
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{
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@@ -674,26 +674,26 @@ void MSYS_UpdateMouseRegion(void)
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}
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else
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{
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// Addition Oct 10/1997 Carter, patch for mouse cursor
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// start at region and find another region encompassing
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pTempRegion=MSYS_CurrRegion->next;
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while((pTempRegion!=NULL)&&(!fFound))
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{
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if((pTempRegion->uiFlags & MSYS_REGION_ENABLED) &&
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(pTempRegion->RegionTopLeftX <= MSYS_CurrentMX) &&
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(pTempRegion->RegionTopLeftY <= MSYS_CurrentMY) &&
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(pTempRegion->RegionBottomRightX >= MSYS_CurrentMX) &&
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(pTempRegion->RegionBottomRightY >= MSYS_CurrentMY)&&(pTempRegion->uiFlags & MSYS_SET_CURSOR))
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// Addition Oct 10/1997 Carter, patch for mouse cursor
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// start at region and find another region encompassing
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pTempRegion=MSYS_CurrRegion->next;
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while((pTempRegion!=NULL)&&(!fFound))
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{
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if((pTempRegion->uiFlags & MSYS_REGION_ENABLED) &&
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(pTempRegion->RegionTopLeftX <= MSYS_CurrentMX) &&
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(pTempRegion->RegionTopLeftY <= MSYS_CurrentMY) &&
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(pTempRegion->RegionBottomRightX >= MSYS_CurrentMX) &&
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(pTempRegion->RegionBottomRightY >= MSYS_CurrentMY)&&(pTempRegion->uiFlags & MSYS_SET_CURSOR))
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{
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fFound=TRUE;
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if( pTempRegion->Cursor != MSYS_NO_CURSOR )
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{
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MSYS_SetCurrentCursor(pTempRegion->Cursor);
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}
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fFound=TRUE;
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if( pTempRegion->Cursor != MSYS_NO_CURSOR )
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{
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MSYS_SetCurrentCursor(pTempRegion->Cursor);
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}
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pTempRegion=pTempRegion->next;
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}
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}
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}
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pTempRegion=pTempRegion->next;
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}
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}
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}
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// OK, if we do not have a button down, any button is game!
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@@ -746,19 +746,19 @@ void MSYS_UpdateMouseRegion(void)
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gusClickedIDNumber = MSYS_CurrRegion->IDNumber;
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}
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if(MSYS_Action & MSYS_DO_RBUTTON_UP )
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if(MSYS_Action & MSYS_DO_RBUTTON_UP )
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{
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ButtonReason|=MSYS_CALLBACK_REASON_RBUTTON_UP;
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gfClickedModeOn = FALSE;
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}
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// ATE: Added repeat resons....
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if(MSYS_Action & MSYS_DO_LBUTTON_REPEAT )
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if(MSYS_Action & MSYS_DO_LBUTTON_REPEAT )
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{
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ButtonReason|=MSYS_CALLBACK_REASON_LBUTTON_REPEAT;
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}
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if(MSYS_Action & MSYS_DO_RBUTTON_REPEAT )
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if(MSYS_Action & MSYS_DO_RBUTTON_REPEAT )
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{
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ButtonReason|=MSYS_CALLBACK_REASON_RBUTTON_REPEAT;
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}
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@@ -812,7 +812,7 @@ void MSYS_UpdateMouseRegion(void)
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UINT32 uiCurrTime = GetClock();
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if( gpRegionLastLButtonDown == MSYS_CurrRegion &&
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uiCurrTime <= guiRegionLastLButtonDownTime + MSYS_DOUBLECLICK_DELAY )
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{ //Double click is Left down, then left up, then left down. We have just detected the left up here (step 2).
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{ //Double click is Left down, then left up, then left down. We have just detected the left up here (step 2).
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gpRegionLastLButtonUp = MSYS_CurrRegion;
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}
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else
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@@ -834,11 +834,11 @@ void MSYS_UpdateMouseRegion(void)
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{
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// OK here, if we have release a button, UNSET LOCK wherever you are....
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// Just don't give this button the message....
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if(MSYS_Action & MSYS_DO_RBUTTON_UP )
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if(MSYS_Action & MSYS_DO_RBUTTON_UP )
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{
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gfClickedModeOn = FALSE;
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}
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if(MSYS_Action & MSYS_DO_LBUTTON_UP )
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if(MSYS_Action & MSYS_DO_LBUTTON_UP )
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{
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gfClickedModeOn = FALSE;
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}
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@@ -871,7 +871,7 @@ void MSYS_UpdateMouseRegion(void)
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// Inits a MOUSE_REGION structure for use with the mouse system
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//
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void MSYS_DefineRegion(MOUSE_REGION *region,UINT16 tlx,UINT16 tly,UINT16 brx,UINT16 bry,INT8 priority,
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UINT16 crsr,MOUSE_CALLBACK movecallback,MOUSE_CALLBACK buttoncallback)
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UINT16 crsr,MOUSE_CALLBACK movecallback,MOUSE_CALLBACK buttoncallback)
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{
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#ifdef MOUSESYSTEM_DEBUGGING
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if( region->uiFlags & MSYS_REGION_EXISTS )
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@@ -1175,38 +1175,38 @@ void MSYS_ReleaseMouse(MOUSE_REGION *region)
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/* ==================================================================================
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MSYS_MoveMouseRegionTo( MOUSE_REGION *region, INT16 sX, INT16 sY)
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MSYS_MoveMouseRegionTo( MOUSE_REGION *region, INT16 sX, INT16 sY)
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Moves a Mouse region to X Y on the screen
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Moves a Mouse region to X Y on the screen
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*/
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void MSYS_MoveMouseRegionTo( MOUSE_REGION *region, INT16 sX, INT16 sY)
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{
|
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INT16 sWidth;
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INT16 sWidth;
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INT16 sHeight;
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|
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sWidth = region ->RegionBottomRightX - region ->RegionTopLeftX;
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sHeight = region ->RegionBottomRightY - region ->RegionTopLeftY;
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sWidth = region->RegionBottomRightX - region->RegionTopLeftX;
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sHeight = region->RegionBottomRightY - region->RegionTopLeftY;
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// move top left
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region -> RegionTopLeftX = sX;
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region -> RegionTopLeftY = sY;
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region->RegionTopLeftX = sX;
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region->RegionTopLeftY = sY;
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// now move bottom right based on topleft + width or height
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region -> RegionBottomRightX = sX + sWidth;
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region -> RegionBottomRightY = sY + sHeight;
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region->RegionBottomRightX = sX + sWidth;
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region->RegionBottomRightY = sY + sHeight;
|
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|
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return;
|
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}
|
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|
||||
/* ==================================================================================
|
||||
MSYS_MoveMouseRegionBy( MOUSE_REGION *region, INT16 sDeltaX, INT16 sDeltaY)
|
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MSYS_MoveMouseRegionBy( MOUSE_REGION *region, INT16 sDeltaX, INT16 sDeltaY)
|
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|
||||
Moves a Mouse region by sDeltaX sDeltaY on the screen
|
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Moves a Mouse region by sDeltaX sDeltaY on the screen
|
||||
|
||||
*/
|
||||
|
||||
@@ -1214,12 +1214,12 @@ void MSYS_MoveMouseRegionBy( MOUSE_REGION *region, INT16 sDeltaX, INT16 sDeltaY)
|
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{
|
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// move top left
|
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region -> RegionTopLeftX = region -> RegionTopLeftX + sDeltaX;
|
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region -> RegionTopLeftY = region -> RegionTopLeftY + sDeltaY;
|
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region->RegionTopLeftX = region->RegionTopLeftX + sDeltaX;
|
||||
region->RegionTopLeftY = region->RegionTopLeftY + sDeltaY;
|
||||
|
||||
// now move bottom right
|
||||
region -> RegionBottomRightX = region -> RegionBottomRightX + sDeltaX;
|
||||
region -> RegionBottomRightY = region -> RegionBottomRightY + sDeltaY;
|
||||
region->RegionBottomRightX = region->RegionBottomRightX + sDeltaX;
|
||||
region->RegionBottomRightY = region->RegionBottomRightY + sDeltaY;
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -1259,8 +1259,8 @@ void SetRegionFastHelpText( MOUSE_REGION *region, const STR16 szText )
|
||||
|
||||
wcscpy( region->FastHelpText, szText );
|
||||
|
||||
// ATE: We could be replacing already existing, active text
|
||||
// so let's remove the region so it be rebuilt...
|
||||
// ATE: We could be replacing already existing, active text
|
||||
// so let's remove the region so it be rebuilt...
|
||||
|
||||
#ifdef JA2
|
||||
if ( guiCurrentScreen != MAP_SCREEN )
|
||||
@@ -1268,12 +1268,12 @@ void SetRegionFastHelpText( MOUSE_REGION *region, const STR16 szText )
|
||||
#endif
|
||||
|
||||
#ifdef _JA2_RENDER_DIRTY
|
||||
if( region->uiFlags & MSYS_GOT_BACKGROUND )
|
||||
FreeBackgroundRectPending( region->FastHelpRect );
|
||||
#endif
|
||||
if( region->uiFlags & MSYS_GOT_BACKGROUND )
|
||||
FreeBackgroundRectPending( region->FastHelpRect );
|
||||
#endif
|
||||
|
||||
region->uiFlags &= (~MSYS_GOT_BACKGROUND);
|
||||
region->uiFlags &= (~MSYS_FASTHELP_RESET);
|
||||
region->uiFlags &= (~MSYS_GOT_BACKGROUND);
|
||||
region->uiFlags &= (~MSYS_FASTHELP_RESET);
|
||||
|
||||
#ifdef JA2
|
||||
}
|
||||
@@ -1294,9 +1294,9 @@ INT16 GetNumberOfLinesInHeight( const STR16 pStringA )
|
||||
pToken = wcstok( pString, L"\n" );
|
||||
|
||||
while( pToken != NULL )
|
||||
{
|
||||
pToken = wcstok( NULL, L"\n" );
|
||||
sCounter++;
|
||||
{
|
||||
pToken = wcstok( NULL, L"\n" );
|
||||
sCounter++;
|
||||
}
|
||||
|
||||
return( sCounter );
|
||||
@@ -1313,7 +1313,6 @@ void DisplayFastHelp( MOUSE_REGION *region )
|
||||
{
|
||||
UINT16 usFillColor;
|
||||
INT32 iX,iY,iW,iH;
|
||||
INT32 iNumberOfLines = 1;
|
||||
|
||||
if ( region->uiFlags & MSYS_FASTHELP )
|
||||
{
|
||||
@@ -1359,7 +1358,7 @@ void DisplayFastHelp( MOUSE_REGION *region )
|
||||
SetFont( FONT10ARIAL );
|
||||
SetFontShadow( FONT_NEARBLACK );
|
||||
DisplayHelpTokenizedString( region->FastHelpText ,( INT16 )( iX + 5 ), ( INT16 )( iY + 5 ) );
|
||||
InvalidateRegion( iX, iY, (iX + iW) , (iY + iH) );
|
||||
InvalidateRegion( iX, iY, (iX + iW) , (iY + iH) );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1376,7 +1375,7 @@ INT16 GetWidthOfString( const STR16 pStringA )
|
||||
pToken = wcstok( pString, L"\n" );
|
||||
|
||||
while( pToken != NULL )
|
||||
{
|
||||
{
|
||||
if( sWidth < StringPixLength( pToken, FONT10ARIAL ) )
|
||||
{
|
||||
sWidth = StringPixLength( pToken, FONT10ARIAL );
|
||||
@@ -1403,7 +1402,7 @@ void DisplayHelpTokenizedString( const STR16 pStringA, INT16 sX, INT16 sY )
|
||||
pToken = wcstok( pString, L"\n" );
|
||||
|
||||
while( pToken != NULL )
|
||||
{
|
||||
{
|
||||
iLength = (INT32)wcslen( pToken );
|
||||
for( i = 0; i < iLength; i++ )
|
||||
{
|
||||
@@ -1491,7 +1490,7 @@ INT16 GetWidthOfString( const STR16 pStringA )
|
||||
pToken = wcstok( pString, L"\n" );
|
||||
|
||||
while( pToken != NULL )
|
||||
{
|
||||
{
|
||||
if( sWidth < StringPixLength( pToken, ghTinyMonoFont ) )
|
||||
{
|
||||
sWidth = StringPixLength( pToken, ghTinyMonoFont );
|
||||
@@ -1548,7 +1547,7 @@ void DisplayHelpTokenizedString( const STR16 pStringA, INT16 sX, INT16 sY )
|
||||
pToken = wcstok( pString, L"\n" );
|
||||
|
||||
while( pToken != NULL )
|
||||
{
|
||||
{
|
||||
iLength = (INT32)wcslen( pToken );
|
||||
for( i = 0; i < iLength; i++ )
|
||||
{
|
||||
@@ -1656,7 +1655,7 @@ void SetRegionHelpEndCallback( MOUSE_REGION *region, MOUSE_HELPTEXT_DONE_CALLBAC
|
||||
}
|
||||
|
||||
// now set the region help text
|
||||
region-> HelpDoneCallback = CallbackFxn;
|
||||
region->HelpDoneCallback = CallbackFxn;
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -1689,17 +1688,17 @@ void ExecuteMouseHelpEndCallBack( MOUSE_REGION *region )
|
||||
|
||||
void SetFastHelpDelay( INT16 sFastHelpDelay )
|
||||
{
|
||||
gsFastHelpDelay = sFastHelpDelay;
|
||||
gsFastHelpDelay = sFastHelpDelay;
|
||||
}
|
||||
|
||||
void EnableMouseFastHelp( void )
|
||||
{
|
||||
gfShowFastHelp = TRUE;
|
||||
gfShowFastHelp = TRUE;
|
||||
}
|
||||
|
||||
void DisableMouseFastHelp( void )
|
||||
{
|
||||
gfShowFastHelp = FALSE;
|
||||
gfShowFastHelp = FALSE;
|
||||
}
|
||||
|
||||
void ResetClickedMode(void)
|
||||
|
||||
Reference in New Issue
Block a user