Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+8 -8
View File
@@ -3,8 +3,8 @@
#include "Types.h"
//#define MAP_BORDER_START_X 261
//#define MAP_BORDER_START_Y 0
//#define MAP_BORDER_START_X 261
//#define MAP_BORDER_START_Y 0
@@ -12,16 +12,16 @@
// scroll directions
enum{
ZOOM_MAP_SCROLL_UP =0,
ZOOM_MAP_SCROLL_DWN,
ZOOM_MAP_SCROLL_DWN,
ZOOM_MAP_SCROLL_RIGHT,
ZOOM_MAP_SCROLL_LEFT,
};
enum{
EAST_DIR = 0,
WEST_DIR,
NORTH_DIR,
SOUTH_DIR,
EAST_DIR = 0,
WEST_DIR,
NORTH_DIR,
SOUTH_DIR,
};
enum{
MAP_BORDER_TOWN_BTN =0,
@@ -92,7 +92,7 @@ void EnableMapBorderRegion( void );
void DeleteMapBorderButtons( void );
BOOLEAN CreateButtonsForMapBorder( void );
// render the pop up for eta in path plotting in map screen
// render the pop up for eta in path plotting in map screen
void RenderMapBorderEtaPopUp( void );
BOOLEAN DoesPlayerHaveAnyMilitia( void );