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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -43,7 +43,7 @@ void HandleEnemyStatusInCurrentMapBeforeLoadingNewMap();
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BOOLEAN SaveUnderGroundSectorInfoToSaveGame( HWFILE hFile );
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BOOLEAN LoadUnderGroundSectorInfoFromSavedGame( HWFILE hFile );
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//Finds and returns the specified underground structure ( DONT MODIFY IT ). Else returns NULL
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//Finds and returns the specified underground structure ( DONT MODIFY IT ). Else returns NULL
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UNDERGROUND_SECTORINFO* FindUnderGroundSector( INT16 sMapX, INT16 sMapY, UINT8 bMapZ );
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void EnemyCapturesPlayerSoldier( SOLDIERTYPE *pSoldier );
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