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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7,12 +7,12 @@
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struct strategicmapelement{
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UINT8 UNUSEDuiFootEta[4]; // eta/mvt costs for feet
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UINT8 UNUSEDuiVehicleEta[4]; // eta/mvt costs for vehicles
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UINT8 uiBadFootSector[4]; // blocking mvt for foot
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UINT8 UNUSEDuiFootEta[4]; // eta/mvt costs for feet
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UINT8 UNUSEDuiVehicleEta[4]; // eta/mvt costs for vehicles
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UINT8 uiBadFootSector[4]; // blocking mvt for foot
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UINT8 uiBadVehicleSector[4]; // blocking mvt from vehicles
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INT8 bNameId;
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BOOLEAN fEnemyControlled; // enemy controlled or not
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INT8 bNameId;
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BOOLEAN fEnemyControlled; // enemy controlled or not
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BOOLEAN fEnemyAirControlled;
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BOOLEAN UNUSEDfLostControlAtSomeTime;
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INT8 bSAMCondition; // SAM Condition .. 0 - 100, just like an item's status
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