Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+17 -17
View File
@@ -3,37 +3,37 @@
#include "Soldier Profile.h"
#define SALARYAMT 0
#define HEALTHAMT 1
#define AGILAMT 2
#define DEXTAMT 3
#define WISDOMAMT 4
#define MEDICALAMT 5
#define EXPLODEAMT 6
#define MECHANAMT 7
#define MARKAMT 8
#define EXPERAMT 9
#define SALARYAMT 0
#define HEALTHAMT 1
#define AGILAMT 2
#define DEXTAMT 3
#define WISDOMAMT 4
#define MEDICALAMT 5
#define EXPLODEAMT 6
#define MECHANAMT 7
#define MARKAMT 8
#define EXPERAMT 9
#define STRAMT 10
#define LDRAMT 11
#define ASSIGNAMT 12
#define NAMEAMT 13
#define ASSIGNAMT 12
#define NAMEAMT 13
#define FIRST_CHANGEABLE_STAT HEALTHAMT
#define LAST_CHANGEABLE_STAT LDRAMT
#define CHANGEABLE_STAT_COUNT ( LDRAMT - HEALTHAMT + 1 )
#define MAX_STAT_VALUE 100 // for stats and skills
#define MAXEXPLEVEL 10 // maximum merc experience level
#define MAXEXPLEVEL 10 // maximum merc experience level
#define SKILLS_SUBPOINTS_TO_IMPROVE 25
#define ATTRIBS_SUBPOINTS_TO_IMPROVE 50
#define LEVEL_SUBPOINTS_TO_IMPROVE 350 // per current level! (Can't go over 6500, 10x must fit in USHORT!)
#define LEVEL_SUBPOINTS_TO_IMPROVE 350 // per current level! (Can't go over 6500, 10x must fit in USHORT!)
#define WORKIMPROVERATE 2 // increase to make working mercs improve more
#define TRAINIMPROVERATE 2 // increase to make training mercs improve more
#define WORKIMPROVERATE 2 // increase to make working mercs improve more
#define TRAINIMPROVERATE 2 // increase to make training mercs improve more
#define SALARY_CHANGE_PER_LEVEL 1.25 // Mercs salary is multiplied by this
#define MAX_DAILY_SALARY 30000 // must fit into an INT16 (32k)
#define MAX_DAILY_SALARY 30000 // must fit into an INT16 (32k)
#define MAX_LARGE_SALARY 500000 // no limit, really
// training cap: you can't train any stat/skill beyond this value