Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+3 -3
View File
@@ -6,14 +6,14 @@
//This funciton load both the enemies AND the civilians, now only used to load old saves
BOOLEAN LoadEnemySoldiersFromTempFile();
//The new way of loading in enemies from the temp file. ONLY the ENEMIES are stored in the e_* temp file
//The new way of loading in enemies from the temp file. ONLY the ENEMIES are stored in the e_* temp file
BOOLEAN NewWayOfLoadingEnemySoldiersFromTempFile();
//The new way of loading in CIVILIANS from the temp file. ONLY the CIVILIEANS are stored in the c_* temp file
//The new way of loading in CIVILIANS from the temp file. ONLY the CIVILIEANS are stored in the c_* temp file
BOOLEAN NewWayOfLoadingCiviliansFromTempFile();
BOOLEAN NewWayOfSavingEnemyAndCivliansToTempFile( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ, BOOLEAN fEnemy, BOOLEAN fValidateOnly );
BOOLEAN NewWayOfSavingEnemyAndCivliansToTempFile( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ, BOOLEAN fEnemy, BOOLEAN fValidateOnly );