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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -21,7 +21,7 @@ extern SOLDIERINITNODE *gSoldierInitTail;
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//These serialization functions are assuming the passing of a valid file
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//pointer to the beginning of the save/load area, at the correct part of the
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//map file.
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BOOLEAN LoadSoldiersFromMap( INT8 **hBuffer );
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BOOLEAN LoadSoldiersFromMap( INT8 **hBuffer, float dMajorMapVersion, UINT8 ubMinorMapVersion );
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BOOLEAN SaveSoldiersToMap( HWFILE fp );
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//For the purpose of keeping track of which soldier belongs to which placement within the game,
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