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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -9,11 +9,11 @@
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#define REFINE_KNIFE_2 6
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UINT8 GetProperItemCursor( UINT8 ubSoldierID, UINT16 ubItemIndex, UINT16 usMapPos, BOOLEAN fActivated );
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UINT8 GetProperItemCursor( UINT8 ubSoldierID, UINT16 ubItemIndex, INT16 sMapPos, BOOLEAN fActivated );
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void DetermineCursorBodyLocation( UINT8 ubSoldierID, BOOLEAN fDisplay, BOOLEAN fRecalc );
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void HandleLeftClickCursor( SOLDIERTYPE *pSoldier );
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void HandleRightClickAdjustCursor( SOLDIERTYPE *pSoldier, INT16 usMapPos );
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void HandleRightClickAdjustCursor( SOLDIERTYPE *pSoldier, INT16 sMapPos );
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UINT8 GetActionModeCursor( SOLDIERTYPE *pSoldier );
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