mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+73
-108
@@ -2,49 +2,14 @@
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#include "Tactical All.h"
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#else
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#include "sgp.h"
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#include "overhead types.h"
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#include "Sound Control.h"
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#include "Soldier Control.h"
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#include "weapons.h"
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#include "overhead.h"
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#include "Event Pump.h"
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#include "weapons.h"
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#include "Animation Control.h"
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#include "sys globals.h"
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#include "Handle UI.h"
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#include "Isometric Utils.h"
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#include "worldman.h"
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#include "math.h"
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#include "points.h"
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#include "ai.h"
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#include "los.h"
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#include "renderworld.h"
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#include "opplist.h"
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#include "interface.h"
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#include "message.h"
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#include "campaign.h"
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#include "items.h"
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#include "weapons.h"
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#include "text.h"
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#include "Soldier Profile.h"
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#include "tile animation.h"
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#include "Dialogue Control.h"
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#include "SkillCheck.h"
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#include "explosion control.h"
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#include "Quests.h"
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#include "Physics.h"
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#include "Random.h"
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#include "Vehicles.h"
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#include "bullets.h"
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#include "morale.h"
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#include "meanwhile.h"
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#include "SkillCheck.h"
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#include "gamesettings.h"
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#include "SaveLoadMap.h"
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#include "Debug Control.h"
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#include "expat.h"
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#include "XML.h"
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#endif
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struct
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{
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PARSE_STAGE curElement;
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@@ -53,13 +18,13 @@ struct
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AMMOTYPE curAmmoType;
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AMMOTYPE * curArray;
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UINT32 maxArraySize;
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UINT32 currentDepth;
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UINT32 maxReadDepth;
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}
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typedef ammotypeParseData;
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static void XMLCALL
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static void XMLCALL
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ammotypeStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
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{
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ammotypeParseData * pData = (ammotypeParseData *)userData;
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@@ -130,11 +95,11 @@ ammotypeCharacterDataHandle(void *userData, const XML_Char *str, int len)
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{
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ammotypeParseData * pData = (ammotypeParseData *)userData;
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if( (pData->currentDepth <= pData->maxReadDepth) &&
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if( (pData->currentDepth <= pData->maxReadDepth) &&
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(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
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){
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){
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strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
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}
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}
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}
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@@ -161,147 +126,147 @@ ammotypeEndElementHandle(void *userData, const XML_Char *name)
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else if(strcmp(name, "uiIndex") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.uiIndex = (UINT32) atol(pData->szCharData);
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pData->curAmmoType.uiIndex = (UINT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "fontColour") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.fontColour = (UINT8) atol(pData->szCharData);
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pData->curAmmoType.fontColour = (UINT8) atol(pData->szCharData);
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}
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else if(strcmp(name, "grayed") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.grayed = (INT32) atol(pData->szCharData);
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pData->curAmmoType.grayed = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "offNormal") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.offNormal = (INT32) atol(pData->szCharData);
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pData->curAmmoType.offNormal = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "onNormal") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.onNormal = (INT32) atol(pData->szCharData);
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pData->curAmmoType.onNormal = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "structureImpactReductionMultiplier") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.structureImpactReductionMultiplier = (INT32) atol(pData->szCharData);
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pData->curAmmoType.structureImpactReductionMultiplier = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "armourImpactReductionMultiplier") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.armourImpactReductionMultiplier = (INT32) atol(pData->szCharData);
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pData->curAmmoType.armourImpactReductionMultiplier = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "afterArmourDamageMultiplier") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.afterArmourDamageMultiplier = (INT32) atol(pData->szCharData);
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pData->curAmmoType.afterArmourDamageMultiplier = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "beforeArmourDamageMultiplier") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.beforeArmourDamageMultiplier = (INT32) atol(pData->szCharData);
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pData->curAmmoType.beforeArmourDamageMultiplier = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "multipleBulletDamageMultiplier") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.multipleBulletDamageMultiplier = (INT32) atol(pData->szCharData);
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pData->curAmmoType.multipleBulletDamageMultiplier = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "structureImpactReductionDivisor") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.structureImpactReductionDivisor = (INT32) atol(pData->szCharData);
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pData->curAmmoType.structureImpactReductionDivisor = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "armourImpactReductionDivisor") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.armourImpactReductionDivisor = (INT32) atol(pData->szCharData);
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pData->curAmmoType.armourImpactReductionDivisor = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "afterArmourDamageDivisor") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.afterArmourDamageDivisor = (INT32) atol(pData->szCharData);
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pData->curAmmoType.afterArmourDamageDivisor = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "beforeArmourDamageDivisor") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.beforeArmourDamageDivisor = (INT32) atol(pData->szCharData);
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pData->curAmmoType.beforeArmourDamageDivisor = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "multipleBulletDamageDivisor") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.multipleBulletDamageDivisor = (INT32) atol(pData->szCharData);
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pData->curAmmoType.multipleBulletDamageDivisor = (INT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "lockBustingPower") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.lockBustingPower = (INT16) atol(pData->szCharData);
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pData->curAmmoType.lockBustingPower = (INT16) atol(pData->szCharData);
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}
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else if(strcmp(name, "zeroMinimumDamage") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.zeroMinimumDamage = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.zeroMinimumDamage = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "canGoThrough") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.canGoThrough = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.canGoThrough = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "standardIssue") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.standardIssue = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.standardIssue = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "numberOfBullets") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.numberOfBullets = (UINT8) atol(pData->szCharData);
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pData->curAmmoType.numberOfBullets = (UINT8) atol(pData->szCharData);
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}
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else if(strcmp(name, "highExplosive") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.highExplosive = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.highExplosive = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "explosionSize") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.explosionSize = (UINT8) atol(pData->szCharData);
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pData->curAmmoType.explosionSize = (UINT8) atol(pData->szCharData);
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}
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else if(strcmp(name, "antiTank") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.antiTank = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.antiTank = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "dart") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.dart = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.dart = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "knife") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.knife = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.knife = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "monsterSpit") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.monsterSpit = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.monsterSpit = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "ignoreArmour") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.ignoreArmour = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.ignoreArmour = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "acidic") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.acidic = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.acidic = (BOOLEAN) atol(pData->szCharData);
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}
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else if(strcmp(name, "tracerEffect") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.tracerEffect = (BOOLEAN) atol(pData->szCharData);
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pData->curAmmoType.tracerEffect = (BOOLEAN) atol(pData->szCharData);
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}
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pData->maxReadDepth--;
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@@ -320,7 +285,7 @@ BOOLEAN ReadInAmmoTypeStats(STR fileName)
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UINT32 uiFSize;
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CHAR8 * lpcBuffer;
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XML_Parser parser = XML_ParserCreate(NULL);
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ammotypeParseData pData;
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DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading AmmoTypes.xml" );
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@@ -329,7 +294,7 @@ BOOLEAN ReadInAmmoTypeStats(STR fileName)
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hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
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if ( !hFile )
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return( FALSE );
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uiFSize = FileGetSize(hFile);
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lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
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@@ -344,19 +309,19 @@ BOOLEAN ReadInAmmoTypeStats(STR fileName)
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FileClose( hFile );
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|
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|
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|
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XML_SetElementHandler(parser, ammotypeStartElementHandle, ammotypeEndElementHandle);
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XML_SetCharacterDataHandler(parser, ammotypeCharacterDataHandle);
|
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|
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|
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|
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memset(&pData,0,sizeof(pData));
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pData.curArray = AmmoTypes;
|
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pData.maxArraySize = MAXITEMS;
|
||||
|
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pData.maxArraySize = MAXITEMS;
|
||||
|
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XML_SetUserData(parser, &pData);
|
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|
||||
|
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if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
|
||||
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
|
||||
{
|
||||
CHAR8 errorBuf[511];
|
||||
|
||||
@@ -385,7 +350,7 @@ BOOLEAN WriteAmmoTypeStats()
|
||||
hFile = FileOpen( "TABLEDATA\\AmmoType out.xml", FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
|
||||
if ( !hFile )
|
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return( FALSE );
|
||||
|
||||
|
||||
{
|
||||
UINT32 cnt;
|
||||
|
||||
@@ -396,34 +361,34 @@ BOOLEAN WriteAmmoTypeStats()
|
||||
FilePrintf(hFile,"\t<AMMOTYPE>\r\n");
|
||||
|
||||
FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt );
|
||||
FilePrintf(hFile,"\t\t<fontColour>%d</fontColour>\r\n", AmmoTypes[cnt].fontColour );
|
||||
FilePrintf(hFile,"\t\t<grayed>%d</grayed>\r\n", AmmoTypes[cnt].grayed );
|
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FilePrintf(hFile,"\t\t<offNormal>%d</offNormal>\r\n", AmmoTypes[cnt].offNormal );
|
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FilePrintf(hFile,"\t\t<onNormal>%d</onNormal>\r\n", AmmoTypes[cnt].onNormal );
|
||||
FilePrintf(hFile,"\t\t<structureImpactReductionMultiplier>%d</structureImpactReductionMultiplier>\r\n", AmmoTypes[cnt].structureImpactReductionMultiplier );
|
||||
FilePrintf(hFile,"\t\t<structureImpactReductionDivisor>%d</structureImpactReductionDivisor>\r\n", AmmoTypes[cnt].structureImpactReductionDivisor );
|
||||
FilePrintf(hFile,"\t\t<armourImpactReductionMultiplier>%d</armourImpactReductionMultiplier>\r\n", AmmoTypes[cnt].armourImpactReductionMultiplier );
|
||||
FilePrintf(hFile,"\t\t<armourImpactReductionDivisor>%d</armourImpactReductionDivisor>\r\n", AmmoTypes[cnt].armourImpactReductionDivisor );
|
||||
FilePrintf(hFile,"\t\t<beforeArmourDamageMultiplier>%d</beforeArmourDamageMultiplier>\r\n", AmmoTypes[cnt].beforeArmourDamageMultiplier );
|
||||
FilePrintf(hFile,"\t\t<beforeArmourDamageDivisor>%d</beforeArmourDamageDivisor>\r\n", AmmoTypes[cnt].beforeArmourDamageDivisor );
|
||||
FilePrintf(hFile,"\t\t<afterArmourDamageMultiplier>%d</afterArmourDamageMultiplier>\r\n", AmmoTypes[cnt].afterArmourDamageMultiplier );
|
||||
FilePrintf(hFile,"\t\t<afterArmourDamageDivisor>%d</afterArmourDamageDivisor>\r\n", AmmoTypes[cnt].afterArmourDamageDivisor );
|
||||
FilePrintf(hFile,"\t\t<zeroMinimumDamage>%d</zeroMinimumDamage>\r\n", AmmoTypes[cnt].zeroMinimumDamage );
|
||||
FilePrintf(hFile,"\t\t<canGoThrough>%d</canGoThrough>\r\n", AmmoTypes[cnt].canGoThrough );
|
||||
FilePrintf(hFile,"\t\t<standardIssue>%d</standardIssue>\r\n", AmmoTypes[cnt].standardIssue );
|
||||
FilePrintf(hFile,"\t\t<numberOfBullets>%d</numberOfBullets>\r\n", AmmoTypes[cnt].numberOfBullets );
|
||||
FilePrintf(hFile,"\t\t<multipleBulletDamageMultiplier>%d</multipleBulletDamageMultiplier>\r\n", AmmoTypes[cnt].multipleBulletDamageMultiplier );
|
||||
FilePrintf(hFile,"\t\t<multipleBulletDamageDivisor>%d</multipleBulletDamageDivisor>\r\n", AmmoTypes[cnt].multipleBulletDamageDivisor );
|
||||
FilePrintf(hFile,"\t\t<highExplosive>%d</highExplosive>\r\n", AmmoTypes[cnt].highExplosive );
|
||||
FilePrintf(hFile,"\t\t<explosionSize>%d</explosionSize>\r\n", AmmoTypes[cnt].explosionSize );
|
||||
FilePrintf(hFile,"\t\t<antiTank>%d</antiTank>\r\n", AmmoTypes[cnt].antiTank );
|
||||
FilePrintf(hFile,"\t\t<dart>%d</dart>\r\n", AmmoTypes[cnt].dart );
|
||||
FilePrintf(hFile,"\t\t<knife>%d</knife>\r\n", AmmoTypes[cnt].knife );
|
||||
FilePrintf(hFile,"\t\t<monsterSpit>%d</monsterSpit>\r\n", AmmoTypes[cnt].monsterSpit );
|
||||
FilePrintf(hFile,"\t\t<acidic>%d</acidic>\r\n", AmmoTypes[cnt].acidic );
|
||||
FilePrintf(hFile,"\t\t<ignoreArmour>%d</ignoreArmour>\r\n", AmmoTypes[cnt].ignoreArmour );
|
||||
FilePrintf(hFile,"\t\t<lockBustingPower>%d</lockBustingPower>\r\n", AmmoTypes[cnt].lockBustingPower );
|
||||
FilePrintf(hFile,"\t\t<tracerEffect>%d</tracerEffect>\r\n", AmmoTypes[cnt].tracerEffect );
|
||||
FilePrintf(hFile,"\t\t<fontColour>%d</fontColour>\r\n", AmmoTypes[cnt].fontColour );
|
||||
FilePrintf(hFile,"\t\t<grayed>%d</grayed>\r\n", AmmoTypes[cnt].grayed );
|
||||
FilePrintf(hFile,"\t\t<offNormal>%d</offNormal>\r\n", AmmoTypes[cnt].offNormal );
|
||||
FilePrintf(hFile,"\t\t<onNormal>%d</onNormal>\r\n", AmmoTypes[cnt].onNormal );
|
||||
FilePrintf(hFile,"\t\t<structureImpactReductionMultiplier>%d</structureImpactReductionMultiplier>\r\n", AmmoTypes[cnt].structureImpactReductionMultiplier );
|
||||
FilePrintf(hFile,"\t\t<structureImpactReductionDivisor>%d</structureImpactReductionDivisor>\r\n", AmmoTypes[cnt].structureImpactReductionDivisor );
|
||||
FilePrintf(hFile,"\t\t<armourImpactReductionMultiplier>%d</armourImpactReductionMultiplier>\r\n", AmmoTypes[cnt].armourImpactReductionMultiplier );
|
||||
FilePrintf(hFile,"\t\t<armourImpactReductionDivisor>%d</armourImpactReductionDivisor>\r\n", AmmoTypes[cnt].armourImpactReductionDivisor );
|
||||
FilePrintf(hFile,"\t\t<beforeArmourDamageMultiplier>%d</beforeArmourDamageMultiplier>\r\n", AmmoTypes[cnt].beforeArmourDamageMultiplier );
|
||||
FilePrintf(hFile,"\t\t<beforeArmourDamageDivisor>%d</beforeArmourDamageDivisor>\r\n", AmmoTypes[cnt].beforeArmourDamageDivisor );
|
||||
FilePrintf(hFile,"\t\t<afterArmourDamageMultiplier>%d</afterArmourDamageMultiplier>\r\n", AmmoTypes[cnt].afterArmourDamageMultiplier );
|
||||
FilePrintf(hFile,"\t\t<afterArmourDamageDivisor>%d</afterArmourDamageDivisor>\r\n", AmmoTypes[cnt].afterArmourDamageDivisor );
|
||||
FilePrintf(hFile,"\t\t<zeroMinimumDamage>%d</zeroMinimumDamage>\r\n", AmmoTypes[cnt].zeroMinimumDamage );
|
||||
FilePrintf(hFile,"\t\t<canGoThrough>%d</canGoThrough>\r\n", AmmoTypes[cnt].canGoThrough );
|
||||
FilePrintf(hFile,"\t\t<standardIssue>%d</standardIssue>\r\n", AmmoTypes[cnt].standardIssue );
|
||||
FilePrintf(hFile,"\t\t<numberOfBullets>%d</numberOfBullets>\r\n", AmmoTypes[cnt].numberOfBullets );
|
||||
FilePrintf(hFile,"\t\t<multipleBulletDamageMultiplier>%d</multipleBulletDamageMultiplier>\r\n", AmmoTypes[cnt].multipleBulletDamageMultiplier );
|
||||
FilePrintf(hFile,"\t\t<multipleBulletDamageDivisor>%d</multipleBulletDamageDivisor>\r\n", AmmoTypes[cnt].multipleBulletDamageDivisor );
|
||||
FilePrintf(hFile,"\t\t<highExplosive>%d</highExplosive>\r\n", AmmoTypes[cnt].highExplosive );
|
||||
FilePrintf(hFile,"\t\t<explosionSize>%d</explosionSize>\r\n", AmmoTypes[cnt].explosionSize );
|
||||
FilePrintf(hFile,"\t\t<antiTank>%d</antiTank>\r\n", AmmoTypes[cnt].antiTank );
|
||||
FilePrintf(hFile,"\t\t<dart>%d</dart>\r\n", AmmoTypes[cnt].dart );
|
||||
FilePrintf(hFile,"\t\t<knife>%d</knife>\r\n", AmmoTypes[cnt].knife );
|
||||
FilePrintf(hFile,"\t\t<monsterSpit>%d</monsterSpit>\r\n", AmmoTypes[cnt].monsterSpit );
|
||||
FilePrintf(hFile,"\t\t<acidic>%d</acidic>\r\n", AmmoTypes[cnt].acidic );
|
||||
FilePrintf(hFile,"\t\t<ignoreArmour>%d</ignoreArmour>\r\n", AmmoTypes[cnt].ignoreArmour );
|
||||
FilePrintf(hFile,"\t\t<lockBustingPower>%d</lockBustingPower>\r\n", AmmoTypes[cnt].lockBustingPower );
|
||||
FilePrintf(hFile,"\t\t<tracerEffect>%d</tracerEffect>\r\n", AmmoTypes[cnt].tracerEffect );
|
||||
|
||||
|
||||
FilePrintf(hFile,"\t</AMMOTYPE>\r\n");
|
||||
@@ -433,4 +398,4 @@ BOOLEAN WriteAmmoTypeStats()
|
||||
FileClose( hFile );
|
||||
|
||||
return( TRUE );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user