Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+6 -6
View File
@@ -5,7 +5,7 @@
#include "worlddef.h"
#define NO_ROOM 0
#define MAX_ROOMS 250
#define MAX_ROOMS 250
extern UINT8 gubWorldRoomHidden[ MAX_ROOMS ];
@@ -18,13 +18,13 @@ void ShutdownRoomDatabase( );
void SetTileRoomNum( INT16 sGridNo, UINT8 ubRoomNum );
void SetTileRangeRoomNum( SGPRect *pSelectRegion, UINT8 ubRoomNum );
void RemoveRoomRoof( UINT16 sGridNo, UINT8 bRoomNum, SOLDIERTYPE *pSoldier );
BOOLEAN InARoom( UINT16 sGridNo, UINT8 *pubRoomNo );
BOOLEAN InAHiddenRoom( UINT16 sGridNo, UINT8 *pubRoomNo );
void RemoveRoomRoof( INT16 sGridNo, UINT8 bRoomNum, SOLDIERTYPE *pSoldier );
BOOLEAN InARoom( INT16 sGridNo, UINT8 *pubRoomNo );
BOOLEAN InAHiddenRoom( INT16 sGridNo, UINT8 *pubRoomNo );
void SetGridNoRevealedFlag( UINT16 sGridNo );
void SetGridNoRevealedFlag( INT16 sGridNo );
void ExamineGridNoForSlantRoofExtraGraphic( UINT16 sCheckGridNo );
void ExamineGridNoForSlantRoofExtraGraphic( INT16 sCheckGridNo );
void SetRecalculateWireFrameFlagRadius(INT16 sX, INT16 sY, INT16 sRadius);