Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+10 -10
View File
@@ -13,24 +13,24 @@ enum
BURNABLEGAS_SMOKE_EFFECT,
};
#define SMOKE_EFFECT_INDOORS 0x01
#define SMOKE_EFFECT_ON_ROOF 0x02
#define SMOKE_EFFECT_MARK_FOR_UPDATE 0x04
#define SMOKE_EFFECT_INDOORS 0x01
#define SMOKE_EFFECT_ON_ROOF 0x02
#define SMOKE_EFFECT_MARK_FOR_UPDATE 0x04
typedef struct TAG_SMOKE_EFFECT
{
INT16 sGridNo; // gridno at which the tear gas cloud is centered
INT16 sGridNo; // gridno at which the tear gas cloud is centered
UINT8 ubDuration; // the number of turns gas will remain effective
UINT8 ubRadius; // the current radius of the cloud in map tiles
UINT8 bFlags; // 0 - outdoors (fast spread), 1 - indoors (slow)
UINT8 bAge; // the number of turns gas has been around
UINT8 ubDuration; // the number of turns gas will remain effective
UINT8 ubRadius; // the current radius of the cloud in map tiles
UINT8 bFlags; // 0 - outdoors (fast spread), 1 - indoors (slow)
UINT8 bAge; // the number of turns gas has been around
BOOLEAN fAllocated;
INT8 bType;
UINT16 usItem;
UINT8 ubOwner;
UINT8 ubPadding;
UINT8 ubOwner;
UINT8 ubPadding;
UINT32 uiTimeOfLastUpdate;
} SMOKEEFFECT;