Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+4 -4
View File
@@ -38,13 +38,13 @@
typedef struct TAG_anitile
{
struct TAG_anitile *pNext;
struct TAG_anitile *pNext;
UINT32 uiFlags; // flags struct
UINT32 uiTimeLastUpdate; // Stuff for animated tiles
LEVELNODE *pLevelNode;
UINT8 ubLevelID;
INT16 sCurrentFrame;
INT16 sCurrentFrame;
INT16 sStartFrame;
INT16 sDelay;
UINT16 usTileType;
@@ -80,7 +80,7 @@ typedef struct TAG_anitile_params
{
UINT32 uiFlags; // flags struct
UINT8 ubLevelID; // Level ID for rendering layer
INT16 sStartFrame; // Start frame
INT16 sStartFrame; // Start frame
INT16 sDelay; // Delay time
UINT16 usTileType; // Tile databse type ( optional )
UINT16 usTileIndex; // Tile database index ( optional )
@@ -112,7 +112,7 @@ enum KeyFrameEnums
ANI_KEYFRAME_BEGIN_TRANSLUCENCY,
ANI_KEYFRAME_BEGIN_DAMAGE,
ANI_KEYFRAME_CHAIN_WATER_EXPLOSION,
ANI_KEYFRAME_DO_SOUND,
ANI_KEYFRAME_DO_SOUND,
} ;