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Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -20,9 +20,9 @@ typedef struct
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// Snap: The maximum number of tilesets allowed is max of UINT8
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#define MAX_TILESETS 255
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extern UINT8 gubNumSets; // from WorldDat.cpp
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extern UINT8 gubNumSets; // from WorldDat.cpp
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extern TILESET gTilesets[ MAX_TILESETS ];
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extern TILESET gTilesets[ MAX_TILESETS ];
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void InitEngineTilesets( );
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