Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+2 -2
View File
@@ -20,9 +20,9 @@ typedef struct
// Snap: The maximum number of tilesets allowed is max of UINT8
#define MAX_TILESETS 255
extern UINT8 gubNumSets; // from WorldDat.cpp
extern UINT8 gubNumSets; // from WorldDat.cpp
extern TILESET gTilesets[ MAX_TILESETS ];
extern TILESET gTilesets[ MAX_TILESETS ];
void InitEngineTilesets( );