Merged New Inventory Project into main branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-03-08 15:15:25 +00:00
parent e16d166277
commit 43ca24dda8
649 changed files with 93359 additions and 82507 deletions
+11 -10
View File
@@ -24,7 +24,7 @@ vector_3 VSubtract( vector_3 *a, vector_3 *b )
c.x = a->x - b->x;
c.y = a->y - b->y;
c.z = a->z - b->z;
return( c );
}
@@ -35,7 +35,7 @@ vector_3 VAdd( vector_3 *a, vector_3 *b )
c.x = a->x + b->x;
c.y = a->y + b->y;
c.z = a->z + b->z;
return( c );
}
@@ -46,7 +46,7 @@ vector_3 VMultScalar( vector_3 *a, real b )
c.x = a->x * b;
c.y = a->y * b;
c.z = a->z * b;
return( c );
}
@@ -57,7 +57,7 @@ vector_3 VDivScalar( vector_3 *a, real b )
c.x = a->x / b;
c.y = a->y / b;
c.z = a->z / b;
return( c );
}
@@ -76,9 +76,9 @@ vector_3 VCrossProduct( vector_3 *a, vector_3 *b )
{
vector_3 c;
c.x = ( a->y * b->z ) - ( a->z * b->y );
c.y = ( a->x * b->z ) - ( a->z * b->x );
c.z = ( a->x * b->y ) - ( a->y * b->x );
c.x = ( a->y * b->z ) - ( a->z * b->y );
c.y = ( a->x * b->z ) - ( a->z * b->x );
c.z = ( a->x * b->y ) - ( a->y * b->x );
return( c );
}
@@ -89,8 +89,8 @@ vector_3 VGetPerpendicular( vector_3 *a )
vector_3 c;
c.x = -a->y;
c.y = a->x;
c.z = a->z;
c.y = a->x;
c.z = a->z;
return( c );
}
@@ -108,7 +108,7 @@ vector_3 VGetNormal( vector_3 *a )
Length = VGetLength( a );
if ( Length == 0 )
if ( Length == 0 )
{
c.x = 0;
c.y = 0;
@@ -143,3 +143,4 @@ vector_3 VGetNormal( vector_3 *a )