mirror of
https://github.com/1dot13/source.git
synced 2026-08-26 14:30:26 +02:00
Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+33
-33
@@ -34,7 +34,7 @@ enum eJA2Events
|
||||
|
||||
S_SENDPATHTONETWORK,
|
||||
S_UPDATENETWORKSOLDIER,
|
||||
EVENTS_ONLY_SENT_OVER_NETWORK, // Events above are only sent to the network
|
||||
EVENTS_ONLY_SENT_OVER_NETWORK, // Events above are only sent to the network
|
||||
|
||||
NUM_EVENTS
|
||||
|
||||
@@ -59,12 +59,12 @@ typedef struct
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usNewState;
|
||||
INT16 sXPos;
|
||||
INT16 sYPos;
|
||||
UINT16 usStartingAniCode;
|
||||
UINT16 usStartingAniCode;
|
||||
BOOLEAN fForce;
|
||||
|
||||
} EV_S_CHANGESTATE;
|
||||
@@ -72,8 +72,8 @@ typedef struct
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usNewDestination;
|
||||
|
||||
} EV_S_CHANGEDEST;
|
||||
@@ -81,31 +81,31 @@ typedef struct
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
FLOAT dNewXPos;
|
||||
FLOAT dNewYPos;
|
||||
UINT32 uiUniqueId;
|
||||
FLOAT dNewXPos;
|
||||
FLOAT dNewYPos;
|
||||
|
||||
} EV_S_SETPOSITION;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
INT16 sDestGridNo;
|
||||
UINT16 usMovementAnim;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
INT16 sDestGridNo;
|
||||
UINT16 usMovementAnim;
|
||||
|
||||
} EV_S_GETNEWPATH;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
} EV_S_BEGINTURN;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT8 ubNewStance;
|
||||
INT16 sXPos;
|
||||
INT16 sYPos;
|
||||
@@ -114,16 +114,16 @@ typedef struct
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usNewDirection;
|
||||
|
||||
} EV_S_SETDIRECTION;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usDesiredDirection;
|
||||
|
||||
} EV_S_SETDESIREDDIRECTION;
|
||||
@@ -131,8 +131,8 @@ typedef struct
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
INT16 sTargetGridNo;
|
||||
INT8 bTargetLevel;
|
||||
INT8 bTargetCubeLevel;
|
||||
@@ -141,8 +141,8 @@ typedef struct
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
INT16 sTargetGridNo;
|
||||
INT8 bTargetLevel;
|
||||
INT8 bTargetCubeLevel;
|
||||
@@ -150,8 +150,8 @@ typedef struct
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usWeaponIndex;
|
||||
INT16 sDamage;
|
||||
INT16 sBreathLoss;
|
||||
@@ -173,7 +173,7 @@ typedef struct
|
||||
INT16 sYPos;
|
||||
INT16 sZPos;
|
||||
UINT16 usWeaponIndex;
|
||||
INT8 bWeaponStatus;
|
||||
INT16 bWeaponStatus;
|
||||
UINT8 ubAttackerID;
|
||||
UINT16 usStructureID;
|
||||
INT32 iImpact;
|
||||
@@ -207,8 +207,8 @@ typedef struct
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT16 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
INT8 bDirection;
|
||||
INT16 sGridNo;
|
||||
INT16 sXPos;
|
||||
@@ -221,11 +221,11 @@ typedef struct
|
||||
typedef struct
|
||||
{
|
||||
UINT8 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT32 uiUniqueId;
|
||||
UINT8 usPathDataSize; // Size of Path
|
||||
INT16 sAtGridNo; // Owner merc is at this tile when sending packet
|
||||
UINT8 usCurrentPathIndex; // Index the owner of the merc is at when sending packet
|
||||
UINT8 usPathData[ NETWORK_PATH_DATA_SIZE ]; // make define // Next X tile to go to
|
||||
UINT8 usPathData[ NETWORK_PATH_DATA_SIZE ]; // make define // Next X tile to go to
|
||||
UINT8 ubNewState; // new movment Anim
|
||||
// INT8 bActionPoints;
|
||||
// INT8 bBreath; // current breath value
|
||||
@@ -237,7 +237,7 @@ typedef struct
|
||||
typedef struct
|
||||
{
|
||||
UINT8 usSoldierID;
|
||||
UINT32 uiUniqueId;
|
||||
UINT32 uiUniqueId;
|
||||
INT16 sAtGridNo; // Owner merc is at this tile when sending packet
|
||||
INT8 bActionPoints; // current A.P. value
|
||||
INT8 bBreath; // current breath value
|
||||
|
||||
Reference in New Issue
Block a user